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                <rdf:li rdf:resource="https://wiki.wishray.com/doku.php?id=walking_cities&amp;rev=1421986046&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.wishray.com/doku.php?id=weapons_and_armor&amp;rev=1334382464&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.wishray.com/doku.php?id=weird_west&amp;rev=1492044567&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.wishray.com/doku.php?id=what_actually_happened&amp;rev=1505444182&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.wishray.com/doku.php?id=wild_lands&amp;rev=1527235170&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.wishray.com/doku.php?id=willows&amp;rev=1326835086&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.wishray.com/doku.php?id=wood&amp;rev=1334391784&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.wishray.com/doku.php?id=woodchuck&amp;rev=1331480593&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.wishray.com/doku.php?id=worth_one_thousand_words&amp;rev=1381118819&amp;do=diff"/>
            </rdf:Seq>
        </items>
    </channel>
    <image rdf:about="https://wiki.wishray.com/lib/tpl/adoradark/images/favicon.ico">
        <title>Wishray Wiki</title>
        <link>https://wiki.wishray.com/</link>
        <url>https://wiki.wishray.com/lib/tpl/adoradark/images/favicon.ico</url>
    </image>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=a_wishlist_for_the_perfect_mmorpg&amp;rev=1364601965&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2013-03-29T17:06:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>a_wishlist_for_the_perfect_mmorpg</title>
        <link>https://wiki.wishray.com/doku.php?id=a_wishlist_for_the_perfect_mmorpg&amp;rev=1364601965&amp;do=diff</link>
        <description>Below are the concepts that would have to be included in a MMORPG in order for it to match my vision for what an MMORPG would look like if it were made to appeal just to me. I don&#039;t know if anyone else would at all like a game that would incorporate all of this, but that&#039;s not the point. It&#039;s not a roadmap for a popular MMORPG, but just for the sort of game I&#039;d like to play.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=about_thornstad&amp;rev=1527231649&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-05-25T00:00:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>about_thornstad</title>
        <link>https://wiki.wishray.com/doku.php?id=about_thornstad&amp;rev=1527231649&amp;do=diff</link>
        <description>About Thornstad

Thornstad is a big medieval type city along a major river trade rout. It is where our character&#039;s stories begin.

Dramatis Personae

Dujan (Mike Holmes)

Play Logs

Session 1 Nar</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=arseen&amp;rev=1472698092&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2016-08-31T19:48:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>arseen</title>
        <link>https://wiki.wishray.com/doku.php?id=arseen&amp;rev=1472698092&amp;do=diff</link>
        <description>Arseen the Tamer of War-bulls,
Shaved-headed and fearless.

Fearless (d4)
Tamer of War-bulls (d5)

Violence
Persuasion
Craft

Instinct
Awareness

CP: 55</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=audeo&amp;rev=1371396867&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2013-06-16T08:34:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>audeo</title>
        <link>https://wiki.wishray.com/doku.php?id=audeo&amp;rev=1371396867&amp;do=diff</link>
        <description>Introduction

Audeo is a game of daring adventure in a dangerous land of fantasy not unlike Dungeons and Dragons. The mechanics are heavily focused on the idea of the gamble, and what you will dare (or risk) for victory.

Rules

These rules are all fixed and not subject to change by the players of the game. They form the substance of what Audeo is in play.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=basic_consumables&amp;rev=1334379633&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T22:00:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>basic_consumables</title>
        <link>https://wiki.wishray.com/doku.php?id=basic_consumables&amp;rev=1334379633&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Feed-grade Vegetation 1d6 x 12 .5 3–5 Food-grade Vegetation 1d6 x 10 1 6–8 Bread or other Portable Food 1d6 x 10 2 9–11 Iron Rations 1d6 x 8 3 12 Candy or Other Minor Luxury Food 1d6 x 4</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=basic_manufactured_goods&amp;rev=1334379099&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T21:51:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>basic_manufactured_goods</title>
        <link>https://wiki.wishray.com/doku.php?id=basic_manufactured_goods&amp;rev=1334379099&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Toys 1d6 x 12 8 3–5 Rugs 1d6 x 10 9 6–8 Furniture 1d6 x 10 10 9–11 Tools 1d6 x 5 11 12 Fish Sauce 1d6 x 3 12</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=basic_ore&amp;rev=1334379786&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T22:03:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>basic_ore</title>
        <link>https://wiki.wishray.com/doku.php?id=basic_ore&amp;rev=1334379786&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Bornite or Galena or Sedimentary Stone 1d6 x 14 .25 3–5 Chalcocite or Talc 1d6 x 12 .5 6–8 Bauxite, Coltan and Wolframite 1d6 x 10 1 9–11 Acanthite, Cobaltite or Magnetite 1d6 x 8 1.5 12</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=basic_raw_materials&amp;rev=1334384945&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T23:29:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>basic_raw_materials</title>
        <link>https://wiki.wishray.com/doku.php?id=basic_raw_materials&amp;rev=1334384945&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Building Stone and Base Elements 1d6 x 14 1 3–5 Animal Materials 1d6 x 12 3 6–8 Salt 1d6 x 10 5 9–11 Plain Fabrics 1d6 x 5 7 12 Chemical Solutions or Compounds 1d6 x 3 9</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=battle_high&amp;rev=1425551640&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-03-05T02:34:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>battle_high</title>
        <link>https://wiki.wishray.com/doku.php?id=battle_high&amp;rev=1425551640&amp;do=diff</link>
        <description>Introduction

Battle High!

In a galaxy far far away, a remote school rises like a spiral towards the heavens. It looms tall and proud on a steep hill above the town around it. Its thick armored walls house the meanest and toughest. Its classes are all about developing students into competent people and powerful warriors. Ruled above all by the Student Council President</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=bellevue&amp;rev=1422853888&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-02-01T21:11:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bellevue</title>
        <link>https://wiki.wishray.com/doku.php?id=bellevue&amp;rev=1422853888&amp;do=diff</link>
        <description>Bellevue Hospital

Welcome to Bellevue Hospital, oldest continuously operating hospital in the USA. Once condemned for problematic sanitation and treatment of some of it&#039;s charges, today in 1925, the hospital is a model of cleanliness and efficiency.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=beverages&amp;rev=1334391937&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T01:25:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>beverages</title>
        <link>https://wiki.wishray.com/doku.php?id=beverages&amp;rev=1334391937&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Grog 1d6 x 14 5 3–5 Ale 1d6 x 12 10 6–8 Beer 1d6 x 10 15 9–11 Mead 1d6 x 6 20 12 Wine 1d6 x 2 30</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=blackmore&amp;rev=1398130780&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-21T18:39:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blackmore</title>
        <link>https://wiki.wishray.com/doku.php?id=blackmore&amp;rev=1398130780&amp;do=diff</link>
        <description>pangledon

For the purposes of this story, there are at least two universes:

	*  Our world, Earth. This is the “real world.” Not a lot of magic here.
	*  Ge, an alternate Earth, steeped in magic.

On Earth, the ancestors of the dragons went extinct along with the dinosaurs. On Ge, they did not. Several million years ago, the modern dragon had evolved and had begun taming and breeding the local hominids. Out of this, three strains of hominid emerged as the most popular and most prevalent: we wou…</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=books&amp;rev=1334387793&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T00:16:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>books</title>
        <link>https://wiki.wishray.com/doku.php?id=books&amp;rev=1334387793&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Informational pamphlets 1d6 x 12 1 3–5 Short Stories 1d6 x 10 3 6–8 Almanacs 1d6 x 10 7 9–11 Educational Tomes 1d6 x 3 9 12 Important Literature 1d6 10</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=brazen_epoch_play&amp;rev=1472701170&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2016-08-31T20:39:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>brazen_epoch_play</title>
        <link>https://wiki.wishray.com/doku.php?id=brazen_epoch_play&amp;rev=1472701170&amp;do=diff</link>
        <description>A run of the Brazen Epoch rules. 

What the Oracles Saw

	*  A tender of war-bulls, shaved-headed and fearless.
	*  A hard-won victory, with many dead on both sides.
	*  A slight and subtle demon, child of blasphemy, craving mischief.
	*  A court dandy, casually cruel, exiled from the presence of the prince for a petty slight.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=brazen_epoch&amp;rev=1472924931&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2016-09-03T10:48:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>brazen_epoch</title>
        <link>https://wiki.wishray.com/doku.php?id=brazen_epoch&amp;rev=1472924931&amp;do=diff</link>
        <description>Brazen Epoch

A game of adventure, exploits and escapades amongst the cultures of a magical lost age. The peoples vie ruthlessly for the iron needed to conquer, the brassy rewards of conquest, and for bronze statues erected in their honor as conquerers. It is a time of metal. Inside the cities forged by this warfare, cults of gods old and new contend with sorcerers for the hearts of the people, philosophers and sages seek knowledge from earlier ages to enhance their minds, and peddlers in the ma…</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=brimstone&amp;rev=1396309146&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-03-31T16:39:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>brimstone</title>
        <link>https://wiki.wishray.com/doku.php?id=brimstone&amp;rev=1396309146&amp;do=diff</link>
        <description>Introduction

Brimstone is a game about Heroes fighting for survival in the ruined world beyond an Apocalypse. You and others each take on the role of one Hero, something more than just a person, and together you explore the ruined world of tomorrow. With some luck and teamwork, you may just discover hidden potential lies within the ruin and brighter days may truly be ahead of all humanity.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=bug_and_astrafel_escape_from_the_high_prince_s_dungeon&amp;rev=1450006035&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-12-13T03:27:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bug_and_astrafel_escape_from_the_high_prince_s_dungeon</title>
        <link>https://wiki.wishray.com/doku.php?id=bug_and_astrafel_escape_from_the_high_prince_s_dungeon&amp;rev=1450006035&amp;do=diff</link>
        <description>Bug and Astrafel Escape from the High Prince&#039;s Dungeon

As penned by Astrafel who was there to see it

Underneath the floating isle of Fornaserine are a massive caverns carved out to make the island lighter and in which are magical spheres that make it float. Parts of these caverns are used as a dungeon by the High Prince Elandorr. It is here that Astrafel and Bug were incarcerated following their attempt to steal from Astrafel’s brother Vulwin. The dungeon was operated for profit, with the pris…</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=byzantine&amp;rev=1328686441&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-02-07T23:34:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>byzantine</title>
        <link>https://wiki.wishray.com/doku.php?id=byzantine&amp;rev=1328686441&amp;do=diff</link>
        <description>Byz·an·tine

adj

\ˈbi-zən-ˌtēn, ˈbī-, -ˌtīn; bə-ˈzan-ˌ, bī-ˈ\

Definition of BYZANTINE

	*  : of, relating to, or characteristic of the ancient city of Byzantium
	*  often not capitalized a : of, relating to, or characterized by a devious and usually surreptitious manner of operation &lt;a Byzantine power struggle&gt; b : intricately involved : labyrinthine &lt;rules of Byzantine complexity&gt;</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=caravan&amp;rev=1468506965&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2016-07-14T07:36:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>caravan</title>
        <link>https://wiki.wishray.com/doku.php?id=caravan&amp;rev=1468506965&amp;do=diff</link>
        <description>This game was originally a world-building activity located here: &lt;http://wiki.trevismartin.org/pmwiki.php/WorthOneThousandWords/HomePage&gt;

This specific version extends W1KW to make it into a full-fledged RPG called Caravan. The game is set in a fantasy world of the players&#039; design that evolves as the titular caravan the characters are travelling with moves about the world.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=caravans&amp;rev=1522985748&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-04-05T20:35:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>caravans</title>
        <link>https://wiki.wishray.com/doku.php?id=caravans&amp;rev=1522985748&amp;do=diff</link>
        <description>Visual References

Play List

On iTunes:

	*  Kashmir

On YouTube:

	*  I&#039;ve Got No Roots
	*  Wherever I May Roam
	*</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=celestial_earthspeech&amp;rev=1551568368&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-03-02T15:12:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>celestial_earthspeech</title>
        <link>https://wiki.wishray.com/doku.php?id=celestial_earthspeech&amp;rev=1551568368&amp;do=diff</link>
        <description>Celestial Earthspeech

Celestial Earthspeech is the name given to a study of the rituals that can be discerned in a writing called the Sumtaul Manuscript that was dictated to prophet Agrizor, the Interpretor by a celestial being called Thaftaur, purportedly at the behest of Goddess Zesoi (she who turns things through time). The rituals being about how observation of stars and other celestial objects can give insight into earth nodes, ley lines and other geomancy magic. Given the book&#039;s origin, t…</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=centaurus_gate&amp;rev=1423994977&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-02-15T02:09:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>centaurus_gate</title>
        <link>https://wiki.wishray.com/doku.php?id=centaurus_gate&amp;rev=1423994977&amp;do=diff</link>
        <description>Introduction

Centaurus Gate is a science fiction theme RPG based on a rebuild of WestEnd Game&#039;s Star Wars D6 RPG. While it is primarily inspired by Farscape, it also draws on many concepts presented in other shows such as Stargate. The game focuses on the adventures of a daring crew as they guide their starship into a galaxy far away to explore and exploit (a pioneer theme). Each player&#039;s character is a crew member of the starship in question, taking on one or more roles as crew. Blast off into…</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=chronica_insidea&amp;rev=1527237624&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-05-25T01:40:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>chronica_insidea</title>
        <link>https://wiki.wishray.com/doku.php?id=chronica_insidea&amp;rev=1527237624&amp;do=diff</link>
        <description>Chronica Insidea

A system for running a campaign in the universe of the Dark Conspiracy. 

Note that all references to dice are to d20s. 

Character Generation

Fill out the Character Template as you generate your character.

Character generation involves the following steps performed by the player creating the character:</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=chronica_mutanis_mundi&amp;rev=1646604019&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-06T14:00:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>chronica_mutanis_mundi</title>
        <link>https://wiki.wishray.com/doku.php?id=chronica_mutanis_mundi&amp;rev=1646604019&amp;do=diff</link>
        <description>Playlist - Music and sounds for the apocalypse

Rules

	*   Characters
	*   Contests
	*   Mutations

Characters

	*  First Round PCs
	*  Second Round PCs
	*  Current Round PCs
		*  Digger - Dave&#039;s Mining Robot
		*  Hoff - JP&#039;s Mystic Tortoise
		*  Squiddy - Raven&#039;s Mutant Human Trading Boat Captain
		*  Zin - Sabe&#039;s Mutant Plant Merchant</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=common_herbs&amp;rev=1334390547&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T01:02:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>common_herbs</title>
        <link>https://wiki.wishray.com/doku.php?id=common_herbs&amp;rev=1334390547&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Mustard Seed 1d6 x 6 1 3–5 Bay 1d6 x 5 3 6–8 Dill 1d6 x 5 6 9–11 Oregano 1d6 x 3 9 12 Nutmeg 1d6 12 
These lots contain quite a lot of each herb (which, dried, are very light).</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=consulting_detective&amp;rev=1348627764&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-09-25T19:49:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>consulting_detective</title>
        <link>https://wiki.wishray.com/doku.php?id=consulting_detective&amp;rev=1348627764&amp;do=diff</link>
        <description>In this RPG you play characters who orbit around a very perceptive detective, and through play resolve both a mystery and the story that surrounds it.

The Detective

The player create a detective. Consider the following three things when creating a detective:</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=costentyn_talarath&amp;rev=1436225821&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-07-06T16:37:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>costentyn_talarath</title>
        <link>https://wiki.wishray.com/doku.php?id=costentyn_talarath&amp;rev=1436225821&amp;do=diff</link>
        <description>This page is redirected to costentyn_talarath.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=crystals_stones&amp;rev=1334384899&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T23:28:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>crystals_stones</title>
        <link>https://wiki.wishray.com/doku.php?id=crystals_stones&amp;rev=1334384899&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Rock Salt/Compressed Coal 1d6 x 7 5 3–5 Riverstone 1d6 x 6 10 6–8 Graphite/Quartz 1d6 x 5 20 9–11 Jade 1d6 x 3 30 12 Alabaster 1d6 x 2 45 
These are lots of non-precious stones. Players wishing to dabble in precious stones can purchase them on an individual basis using the normal rules for pricing.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=d_d_refined&amp;rev=1741841282&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-03-12T21:48:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>d_d_refined</title>
        <link>https://wiki.wishray.com/doku.php?id=d_d_refined&amp;rev=1741841282&amp;do=diff</link>
        <description>D&amp;D Refined

I&#039;m not a big fan of D&amp;D, but I find that if you use some of the best rules from each edition you come up with a much less objectionable game.  Here are the D&amp;D rules I suggest. All of these rules can be found in some published edition of D&amp;D rules, or are similar to such.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=dark_conspiracy&amp;rev=1641938985&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-11T14:09:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dark_conspiracy</title>
        <link>https://wiki.wishray.com/doku.php?id=dark_conspiracy&amp;rev=1641938985&amp;do=diff</link>
        <description>Dark Conspiracy: a Midwestern Moon



Welcome to the conspiracy! 

This game uses a system named Chronica Insidea. Possibly moving to a system called Darkest Machinations.

Here is an introduction to the Setting, a dark future USA in 2055.

The game is actually comprises two separate campaigns:</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=darkest_machinations&amp;rev=1641939110&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-11T14:11:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>darkest_machinations</title>
        <link>https://wiki.wishray.com/doku.php?id=darkest_machinations&amp;rev=1641939110&amp;do=diff</link>
        <description>Darkest Machinations is a system for running Dark Conspiracy, essentially, one designed to work with the cosmology that I have come up with.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=deck_builder_resolution_system&amp;rev=1759724507&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-05T21:21:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>deck_builder_resolution_system</title>
        <link>https://wiki.wishray.com/doku.php?id=deck_builder_resolution_system&amp;rev=1759724507&amp;do=diff</link>
        <description>Deck Builder Resolution System

Largely inspired by Levi Kornelsen&#039;s resolution system Schema along with deck resolution mechanics by Dave Michalak

Original version (with actual deck building) here: 

Overview

When a conflict begins, the player whose character is involved builds a deck comprised of one card per asset level that they bring to bear, drawn randomly and secretly from the</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=devlin&amp;rev=1425773865&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-03-07T16:17:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>devlin</title>
        <link>https://wiki.wishray.com/doku.php?id=devlin&amp;rev=1425773865&amp;do=diff</link>
        <description>This page is redirected to devlin.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=dice_and_more_dice&amp;rev=1494085632&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-05-06T08:47:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dice_and_more_dice</title>
        <link>https://wiki.wishray.com/doku.php?id=dice_and_more_dice&amp;rev=1494085632&amp;do=diff</link>
        <description>Introduction

Dice &amp; More Dice (D&amp;MD) is a system designed to run modules created for other game systems using an online game table, including maps and virtual miniatures. Play usually involves the GM selecting a module to run, and the players creating characters with motives to deal with the contents of the module. The system bears resemblance to Danger Patrol (and several hacks of Danger Patrol), with elements from other systems thrown in.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=drugs_illegal&amp;rev=1334393869&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T01:57:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>drugs_illegal</title>
        <link>https://wiki.wishray.com/doku.php?id=drugs_illegal&amp;rev=1334393869&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Herbal Stimulants/Biological Hallucinogens 1d6+2 25 3–5 Depressants/Natural Narcotics 1d6+1 50 6–8 Hard Stimulants and Hallucinogens 1d6 100 9–11 Magical Narcotics 2 200 12 Some Stuff a Guy Got From a Mind Flayer</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=dungeon_world&amp;rev=1527232502&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-05-25T00:15:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dungeon_world</title>
        <link>https://wiki.wishray.com/doku.php?id=dungeon_world&amp;rev=1527232502&amp;do=diff</link>
        <description>Blood Idol Campaign

Characters

	*  Dagoliir - Mike&#039;s elven bard
	*  Augustine - Charles&#039; human paladin 
	*  Rook - Daumantas&#039; halfling thief
	*  Xeno - Chris&#039; lame human wizard

Jungle of the Forbidden City Campaign

Set in the deeps of a jungle, filled with natives and all manner of darkness, the characters come from</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=dungeons_of_dangers&amp;rev=1494094529&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-05-06T11:15:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dungeons_of_dangers</title>
        <link>https://wiki.wishray.com/doku.php?id=dungeons_of_dangers&amp;rev=1494094529&amp;do=diff</link>
        <description>Introduction

Dungeons of Dangers is a system designed to run modules created for other game systems using an online game table, including maps and virtual miniatures. Play usually involves the GM selecting a module to run, and the players creating characters with motives to deal with the contents of the module. The system bears resemblance to Danger Patrol (and several hacks of Danger Patrol), with elements from other systems thrown in.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=dw_fantasy_productions&amp;rev=1527234786&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-05-25T00:53:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dw_fantasy_productions</title>
        <link>https://wiki.wishray.com/doku.php?id=dw_fantasy_productions&amp;rev=1527234786&amp;do=diff</link>
        <description>Welcome to DW Fantasy Productions

This is a game we came up with on #indieRPGs one night. 

We created the History using a game of Microscope. 

Characters

	*  Li&#039;asusra - Mike&#039;s nearly heretical mage.
	*  Ioz Durka - Alex&#039;s sky-ship merchant. 
	*  Ofal - Dustin&#039;s blind troll berzerker.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=dw_labyrinth_lord&amp;rev=1334276707&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-12T17:25:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dw_labyrinth_lord</title>
        <link>https://wiki.wishray.com/doku.php?id=dw_labyrinth_lord&amp;rev=1334276707&amp;do=diff</link>
        <description>Characters

A pair of characters for Daumantas&#039; Labyrinth Lord game. 

Mike&#039;s Character



Name: Lifindil Farwalker

Class: Cleric

Deity: Fharlanghn

Alignment: Neutral

Race: Half-Elf

Sex: Male

Age: 544

Level: 1

EXP: 263


Attributes

	*  Str 13 (+1 to Hit, Damage and Forcing Doors)</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=dyson_s_delfs&amp;rev=1496607228&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-06-04T13:13:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dyson_s_delfs</title>
        <link>https://wiki.wishray.com/doku.php?id=dyson_s_delfs&amp;rev=1496607228&amp;do=diff</link>
        <description>General Store
GearPrice - as marked, otherwise, 1 coinBackpack5Barrel2Bell Block and tackle5Bottle of wine2Candles (100) Canvas (10 square yards) Case (map or scroll) Chain (10 feet)30Chalk (20 sticks) Chest2Crowbar (5 of them!) Fishing net (25 square feet)</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=exotics&amp;rev=1334395795&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T02:29:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>exotics</title>
        <link>https://wiki.wishray.com/doku.php?id=exotics&amp;rev=1334395795&amp;do=diff</link>
        <description>Exotic Trade Goods

Quantities for these rare goods are always individual items, not lots. 

Purchase Check

The skill and difficulty of the check required by the trader to buy the product from a supplier. These items require more than just money to exchange hands, often needing some additional convincing.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=fabio&amp;rev=1585318715&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-03-27T07:18:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fabio</title>
        <link>https://wiki.wishray.com/doku.php?id=fabio&amp;rev=1585318715&amp;do=diff</link>
        <description>Redirect: FabIO.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=fabricated&amp;rev=1582326147&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-02-21T15:02:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fabricated</title>
        <link>https://wiki.wishray.com/doku.php?id=fabricated&amp;rev=1582326147&amp;do=diff</link>
        <description>Introduction

This is an informational page for Fabricated, a game in which you play a human-minded machine in the far future.

--&gt; fabricated</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=fair_play&amp;rev=1577404674&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-12-26T15:57:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fair_play</title>
        <link>https://wiki.wishray.com/doku.php?id=fair_play&amp;rev=1577404674&amp;do=diff</link>
        <description>Fair Play

A multi-media fantasy RPG of Fantastic World-building

 By Mike Holmes

 With help from Shreyas Sampat, Kirk, JB Bell, Charlotte Irrgang, Nate Banks, and Andrew Cooper

Introduction

Fair Play is a work in progress, currently. Generally the design is meant to create role-playing in a fantasy world that grows from nothing at the start but our commonly held memetic notions of what fantasy worlds are like. As play proceeds, various extant bits of media (likely mostly pictures) are added …</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=forged_documents&amp;rev=1334394568&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T02:09:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>forged_documents</title>
        <link>https://wiki.wishray.com/doku.php?id=forged_documents&amp;rev=1334394568&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Citizenship Papers 1d6 x 6 50 3–5 Property Deeds 1d6 x 5 100 6–8 Titles of Nobility 1d6 x 5 150 9–11 Pardons from a King 1d6 x 2 300 12 Warrants from the Emperor 1d6 450</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=framework_playtest&amp;rev=1764618335&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-12-01T11:45:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>framework_playtest</title>
        <link>https://wiki.wishray.com/doku.php?id=framework_playtest&amp;rev=1764618335&amp;do=diff</link>
        <description>Setting

Characters

Nate&#039;s Character

Varro Greyward

Mechanical Assets

Stats

Physical

	*  Strength 5
	*  Agility 5
	*  Constitution 5 

Mental

	*  Intelligence 5  
	*  Charisma 5

Lifepaths

	*  Foundling / Monastery-raised 5
	*  Old Campaigner 5</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=from_gods_to_gold&amp;rev=1353876022&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-11-25T12:40:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>from_gods_to_gold</title>
        <link>https://wiki.wishray.com/doku.php?id=from_gods_to_gold&amp;rev=1353876022&amp;do=diff</link>
        <description>Introduction

From Gods to Gold is a game about the dramatic time of change in the fantasy realm O&#039;Kasus (say: Owl-Kah-sis, see Naming), as the Gods of old lose power and the worship of humanity. In this vacuum, a bustling economy takes center stage, and its truly the time of the merchant - Gold reigns supreme. The older power structures of Feudal lords and the Church remain, but struggle in this new day.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=fsck-us&amp;rev=1558868061&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-05-26T03:54:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fsck-us</title>
        <link>https://wiki.wishray.com/doku.php?id=fsck-us&amp;rev=1558868061&amp;do=diff</link>
        <description>./FSCK-US - Introduction

./FSCK-US, say: Local Command F-Sick Dash US or for short: F US is a game in the no-so-far-future where you play agents who are totally not part of an FBI secret group to protect the world from the paranormal. At least, you aren&#039;t officially part of the FBI. Are you working for the FBI at all? Now that you mention it your training and instructions were all out-sourced to others and you only have this strange black badge you aren&#039;t supposed to show anyone</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=game_design&amp;rev=1579378366&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-01-18T12:12:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_design</title>
        <link>https://wiki.wishray.com/doku.php?id=game_design&amp;rev=1579378366&amp;do=diff</link>
        <description>Game Design

Here is a short index of games being designed or the design discussed on wishray wiki:

	*  Halflings - This is a RPG about halflings.
	*  The Game of Shadows - Dark Victorian Alternate Universe Pulp Adventure.
	*  byzantine
	*  Obscurity - The rules for the offline, lite version of The Game of Shadows.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=game_play&amp;rev=1595637113&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-07-24T17:31:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_play</title>
        <link>https://wiki.wishray.com/doku.php?id=game_play&amp;rev=1595637113&amp;do=diff</link>
        <description>Game Play

This is an area for pages to help playtest games.

	*  Chronica Mutanis Mundi - Gamma World using a variation on Mike Holmes&#039;s d20-pool system

	*  Dark Conspiracy - Mike Holmes&#039; game of a dystopian future created by dark forces from beyond. 
	*  Ironclaw - A short run of the classic anthropomorphic-animal fantasy RPG.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=gaslight&amp;rev=1326664788&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-01-15T13:59:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gaslight</title>
        <link>https://wiki.wishray.com/doku.php?id=gaslight&amp;rev=1326664788&amp;do=diff</link>
        <description>Introduction

Gaslight is a peer to peer, portable, Java driven online gaming client backed by a wiki and forum. Running Gaslight isn&#039;t about chatting, its about gaming. In particular, gaming roleplaying games which harness the power of modern technology. When you run Gaslight, you&#039;ll be loading a game, and signing onto a network. As we are merely at the beginning of this awesome tool, only one game and a few networks exist. As more games and networks are introduced, you&#039;ll find information abou…</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=gear&amp;rev=1428180847&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-04-04T13:54:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gear</title>
        <link>https://wiki.wishray.com/doku.php?id=gear&amp;rev=1428180847&amp;do=diff</link>
        <description>In gear, players play a special class of mercenary in a fantasy world where magic items are somewhat commonplace, and where to be the best mercenary, you need the best of this magical gear. 

Gear in this world isn&#039;t just items that give simple mechanical bonuses, but items have depth to them. As do the relationships the character might have to each item. It&#039;s not just a matter of picking up a magic sword and suddenly being more powerful, one needs to get to know the gear they have. Gear can als…</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=gtx&amp;rev=1337533821&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-05-20T10:10:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gtx</title>
        <link>https://wiki.wishray.com/doku.php?id=gtx&amp;rev=1337533821&amp;do=diff</link>
        <description>GTX (Omicron)

From: JasonP - Under Directory: Game Design

This system is a high crunch, simulation-minded engine for roleplaying wicked cool transformers, inspired by Transformers. GTX is short for: Gaming Transformers eXperiment. The name of this working version of the game is</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=guild_crafts&amp;rev=1334376400&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T21:06:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guild_crafts</title>
        <link>https://wiki.wishray.com/doku.php?id=guild_crafts&amp;rev=1334376400&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Signs 1d6 x 12 8 3–5 Shoes 1d6 x 10 9 6–8 Leather Garments 1d6 x 10 10 9–11 Metalwork (Utensils and the like) 1d6 x 6 11 12 Blown Glass 1d6 x 4 12</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=halflings&amp;rev=1376955416&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2013-08-19T16:36:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>halflings</title>
        <link>https://wiki.wishray.com/doku.php?id=halflings&amp;rev=1376955416&amp;do=diff</link>
        <description>Game Concept: Shreyas Sampat

From: Mike Holmes, willows - Under Directory: Game Design

This is a RPG about halflings. Halflings live in a world of adventure that spins around them like a thunderstorm. But the halflings themselves are small, and live underground, and are largely forgotten by the world. They live mostly to eat at least seven meals a day, sit around and smoke their leaf, and chat idly about nothing more controversial than the changing of the seasons.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=hat&amp;rev=1358823829&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2013-01-21T19:03:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hat</title>
        <link>https://wiki.wishray.com/doku.php?id=hat&amp;rev=1358823829&amp;do=diff</link>
        <description>Introduction

HAT, or HP - AC - TWENTY SIDED, is a roleplaying game that shares three basic concepts with D&amp;D but diverges from there. The three concepts kept from D&amp;D are obvious from the title: HP, AC, and the D20 roll. However, each is expanded in scope. One of the goals of HAT is to create a game that embraces a more narrative and situation driven feel, while maintaining support for classic D&amp;D modules. This is the first version on these rules, known affectionately by the author as the Bowle…</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=historical_artifacts&amp;rev=1334388332&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T00:25:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>historical_artifacts</title>
        <link>https://wiki.wishray.com/doku.php?id=historical_artifacts&amp;rev=1334388332&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Ancient Artworks 1d6+3 500 3–5 Ancient Oddites 1d6+2 750 6–8 Ancient Medicines 1d6 1,000 9–11 Important Historial Artifact 1 1,250 12 Historically Important Jewelery (crowns etc.) 1 1,500</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=in_media_res&amp;rev=1371688320&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2013-06-19T17:32:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>in_media_res</title>
        <link>https://wiki.wishray.com/doku.php?id=in_media_res&amp;rev=1371688320&amp;do=diff</link>
        <description>In Media Res
 =====   Karbon &amp; Khrome =====
	*  Karbon: The human form before modification. Fierce flesh, but fragile Flesh. The raw clay of creation.
					*          Khrome: Human 2.0, cybernetics that wire the mind, add chrome and steel to the limbs and body, and the  wonders that technology holds for tomorrow&#039;s humans, today.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=irc_burst_play&amp;rev=1548007061&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-01-20T09:57:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>irc_burst_play</title>
        <link>https://wiki.wishray.com/doku.php?id=irc_burst_play&amp;rev=1548007061&amp;do=diff</link>
        <description>IRC Burst Play

Players are invited to play by the GM who explains that the process of play is simple and will be taught as play goes along. 

The GM creates a (hopefully) grabby situation in a scene. 

Players present can enter play by creating characters who will enter the scene in conflict with something going on. Their reason for being in conflict should be defined by the player creating a</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=jasonp&amp;rev=1424012278&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-02-15T06:57:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>jasonp</title>
        <link>https://wiki.wishray.com/doku.php?id=jasonp&amp;rev=1424012278&amp;do=diff</link>
        <description>Jason A. Petrasko

A hobbyist programmer, avid gamer, exceptional drinker, and somewhat ok guy. He runs this wicked website.

Projects

	*  Obscurity - A tabletop or face-to-face system for playing The Game of Shadows.
	*  Karbon - A roleplaying game inspired by Blade Runner and Ghost in the Shell.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=jugs&amp;rev=1436223212&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-07-06T15:53:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>jugs</title>
        <link>https://wiki.wishray.com/doku.php?id=jugs&amp;rev=1436223212&amp;do=diff</link>
        <description>Northern Lights

Character Template

Lxndr&#039;s Character</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=jump_space_saga&amp;rev=1423992603&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-02-15T01:30:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>jump_space_saga</title>
        <link>https://wiki.wishray.com/doku.php?id=jump_space_saga&amp;rev=1423992603&amp;do=diff</link>
        <description>Introduction

Jump Space Saga is a board game with a strong focus on cooperative play. The players take on the roles of crew members of a ship that has become lost in space because of a Jump Drive failure. Now they race to survive scenarios while trying to assemble a functional Jump Map home before a Disaster befalls them all. It is heavily inspired by the fiction of Forbidden Planet and Lost in Space, but offers its own interesting universe to explore as you play.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=karbon&amp;rev=1348609261&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-09-25T14:41:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>karbon</title>
        <link>https://wiki.wishray.com/doku.php?id=karbon&amp;rev=1348609261&amp;do=diff</link>
        <description>Introduction

This is a game about hot-blooded and highly-trained agents. You take on the role of these people, imagining you are caught in the web of a mind game from which there is little chance of escape. It takes place in the world of tomorrow, where data is just as important as cash, and people have left the ruined earth for the stars.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=kobolds_characters&amp;rev=1331412432&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-03-10T12:47:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>kobolds_characters</title>
        <link>https://wiki.wishray.com/doku.php?id=kobolds_characters&amp;rev=1331412432&amp;do=diff</link>
        <description>Gok

Skills

	*  Superstitious 1d6
	*  Know Molds 2d6
	*  Find Hidden Stuff 2d6

Lifespan: 3 sessions (Eating well from mold and rats, and has health benefits from mold)

Minions

Urf

	*  Kobold 1d6
	*  Mold Helper 2d6

Lifespan: 2 sessions</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=live_animals&amp;rev=1334385982&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T23:46:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>live_animals</title>
        <link>https://wiki.wishray.com/doku.php?id=live_animals&amp;rev=1334385982&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Lot of Fowl 1d6 x 10 2.5 3–5 Goats/Sheep 1d6 x 8 4 6–8 Donkey/Mule 1d6 x 6 8 9–11 Ox/Cow 1d6 x 4 15 12 Guard Dog 1d6 x 2 25 
Animals have the advantage that they can be driven, and so do not take up cargo space. Horses are like cars in that there is a lot to purchasing one, and prices will vary quite a lot depending on a number of factors. Each such animal must be purchased individually using the prices on the list, and often will be un…</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=livehack&amp;rev=1328375841&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-02-04T09:17:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>livehack</title>
        <link>https://wiki.wishray.com/doku.php?id=livehack&amp;rev=1328375841&amp;do=diff</link>
        <description>In LiveHack, adventurers adventure because it&#039;s their whole life. There is no surface world to return to for a respite, there is only the world dungeon, which goes on endlessly. Adventurers hear rumors that if you go up enough levels, that you might eventually emerge in a heavenly world where there is no ceiling. But most regard this legend as just that, pointless rumors. One thing is sure, the higher the level, the nastier the competition for resources, as the toughest monsters live up there.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=lupos&amp;rev=1329864806&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-02-21T14:53:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lupos</title>
        <link>https://wiki.wishray.com/doku.php?id=lupos&amp;rev=1329864806&amp;do=diff</link>
        <description>Let Us Play Old Scifi (LUPOS)

This is an initiative, a dream, where we can all get together and imagine a cool scifi universe like you&#039;d find in the serials of old. There were many movies that suggested such a fictional universe, the most prominent of which is Star Trek, but other examples exist in number, such as Forbidden Planet. The idea here is not to wow your mind with amazing science and explore those consequences, but to instead hop on a wagon train to the stars. In essence, playing a ga…</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=luxuries_illegal&amp;rev=1334394357&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T02:05:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>luxuries_illegal</title>
        <link>https://wiki.wishray.com/doku.php?id=luxuries_illegal&amp;rev=1334394357&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Anti-Governmental Propaganda 1d6+1 10 3–5 Magic Slave Collars 1d6 25 6–8 Dangerous Monster Products 1d6 50 9–11 Evil Pleasure Cult Tomes 2 100 12 Forbidden Pleasure Device 1 200</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=luxury_consumables&amp;rev=1334386128&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T23:48:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>luxury_consumables</title>
        <link>https://wiki.wishray.com/doku.php?id=luxury_consumables&amp;rev=1334386128&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Common Desserts/Rare Food Additives 1d6 x 14 5 3–5 Common Desserts/Common Wine 1d6 x 12 10 6–8 Rare Foods/Common Liquor 1d6 x 10 20 9–11 Exotic Foods/Rare Desserts/Rare Liquor 1d6 x 5 30</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=luxury_goods&amp;rev=1334386388&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T23:53:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>luxury_goods</title>
        <link>https://wiki.wishray.com/doku.php?id=luxury_goods&amp;rev=1334386388&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Small Statues/Art 1d6+2 50 3–5 Jewelery/Silk Textiles 1d6+1 100 6–8 Rare Clothing/Home Decorations 1d6 200 9–11 Large Statues 1d6 250 12 Exotic Furnishings/Exquisite Jewelery 1 500</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=lxndr&amp;rev=1525072012&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-04-30T00:06:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lxndr</title>
        <link>https://wiki.wishray.com/doku.php?id=lxndr&amp;rev=1525072012&amp;do=diff</link>
        <description>*  IRC Burst Play - a simple set of rules designed for short bursts of IRC play. 
	*  Mu Mallubimbah - Gamma World in Eastern Australia (I&#039;m tired of the old hat GM trick of trying to hide where the post-apocalypse is from the players).
	*  Tarot Holdem - a resolution system using a tarot deck and texas hold &#039;em rules</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=magic_black&amp;rev=1334393711&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T01:55:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>magic_black</title>
        <link>https://wiki.wishray.com/doku.php?id=magic_black&amp;rev=1334393711&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Corpses 1d6 x 2 100 3–5 Black Magic Ceremonial Tools 1d6 x 2 150 6–8 Command Undead Scroll (Level 5) 1d6 250 9–11 Curse Scroll (level 5)2 400 12 Animate Dead Scroll (Level 9) 1 650</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=magical_goods&amp;rev=1334381927&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T22:38:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>magical_goods</title>
        <link>https://wiki.wishray.com/doku.php?id=magical_goods&amp;rev=1334381927&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 High-Pressure or Temperature-Resistant Components 1d6 x 6 25 3–5 Protective or Specialised Clothing 1d6 x 5 50 6–8 Survival Equipment/Colonisation Kits 1d6 x 5 100 9–11 Computerised Job-related Gear</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=medicines&amp;rev=1334387581&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T00:13:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>medicines</title>
        <link>https://wiki.wishray.com/doku.php?id=medicines&amp;rev=1334387581&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Lot of Nostrums 1d6+3 25 3–5 Antitoxin 1d6+2 50 6–8 Lot of Aspirin 1d6 100 9–11 Anti-aging Drugs (must be taken regularly) 2 200 12 Sanity Treatment Medicines* 1 500 
*Not always effective.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=metal_alloys&amp;rev=1334381734&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T22:35:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>metal_alloys</title>
        <link>https://wiki.wishray.com/doku.php?id=metal_alloys&amp;rev=1334381734&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Brass 1d6 x 6 25 3–5 Steel 1d6 x 5 50 6–8 Alchemical Silver 1d6 x 5 75 9–11 Mithral 1d6 x 3 90 12 Adamantine 1d6 100</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=mike_holmes&amp;rev=1768258145&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-12T14:49:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mike_holmes</title>
        <link>https://wiki.wishray.com/doku.php?id=mike_holmes&amp;rev=1768258145&amp;do=diff</link>
        <description>Mike Holmes

A somewhat ok guy, and runs a mean game of HQ and Chronica Feudalis.

RPG Designs

	*  Halflings - a RPG about little furry footed folk, and their food-filled fun.
	*  LiveHack - everybody else is doing it, so why not! In LiveHack, there whole world is nothing but one endless dungeon</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=mike_s_labyrinth_lording&amp;rev=1333051330&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-03-29T13:02:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mike_s_labyrinth_lording</title>
        <link>https://wiki.wishray.com/doku.php?id=mike_s_labyrinth_lording&amp;rev=1333051330&amp;do=diff</link>
        <description>Characters

Daniel&#039;s Character



Name: Gareth

Class: Druid

Level: 1

EXP: 1074

Deity: Obad-hai

Alignment: Neutral

Race: Human (Flan)

Sex: Male

Age: 21

Attributes

	*  Str 10 
	*  Dex 15 (AC mod -1 MAM +1, OIM +1)
	*  Con 11 Con (0 hp/ 0 poison/ 80 res/ 75 shock)</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=minor_magic_items&amp;rev=1334380869&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T22:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>minor_magic_items</title>
        <link>https://wiki.wishray.com/doku.php?id=minor_magic_items&amp;rev=1334380869&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Simple Scrolls (Light) 1d6 x 6 25 3–5 Simple Potion (Cure Light Wounds) 1d6 x 5 50 6–8 Minor Skill Charms 1d6 x 5 100 9–11 Enchantment Grade Weapons (unenchanted and unfinished) 1d6 x 2</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=moderate_magic_items&amp;rev=1334385152&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T23:32:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>moderate_magic_items</title>
        <link>https://wiki.wishray.com/doku.php?id=moderate_magic_items&amp;rev=1334385152&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Magic Items of Appropriate Value 1d6+2 100 3–5 Magic Items of Appropriate Value 1d6+1 200 6–8 Magic Items of Appropriate Value 1d6 250 9–11 Magic Items of Appropriate Value 1d6 350 12 Magic Items of Appropriate Value</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=moira&amp;rev=1415140578&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-11-04T14:36:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>moira</title>
        <link>https://wiki.wishray.com/doku.php?id=moira&amp;rev=1415140578&amp;do=diff</link>
        <description>Introduction

Moira is a miniature battle war game with an interesting premise: The players all cooperate and compete with each other. Each player takes on the role of an army trying to resist the invasion huge Demons into their lands. During this period of Demonfall (as they call it) in the east the Starlight Tower in the far west has declared that the general that can defeat the most demons will become the next emperor of the land.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=mu_mallubimbah&amp;rev=1539484545&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-10-13T19:35:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mu_mallubimbah</title>
        <link>https://wiki.wishray.com/doku.php?id=mu_mallubimbah&amp;rev=1539484545&amp;do=diff</link>
        <description>A long, long time ago, something bad happened to Earth. Long enough that it doesn&#039;t matter for this story. And if it ever does matter, we&#039;ll find out together. They say the sun was yellow when It happened. The sun is red now.

Some call It the Great Catastrophe. Some call it the Big Mistake. Some call it the Unmaking.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=narrative_character_generation_method&amp;rev=1577401251&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-12-26T15:00:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>narrative_character_generation_method</title>
        <link>https://wiki.wishray.com/doku.php?id=narrative_character_generation_method&amp;rev=1577401251&amp;do=diff</link>
        <description>This is a method by which you can create characters using a bit of role play. This may help people who are blocked with regards to what sort of character to make, or it might be employed to give characters  deeper background, or a greater sense of existence. Or some may use the method just for the fun of it.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=nate_s_sword_sorcery_game_that_s_based_on_the_will_to_power_concept&amp;rev=1499732187&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-07-10T17:16:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>nate_s_sword_sorcery_game_that_s_based_on_the_will_to_power_concept</title>
        <link>https://wiki.wishray.com/doku.php?id=nate_s_sword_sorcery_game_that_s_based_on_the_will_to_power_concept&amp;rev=1499732187&amp;do=diff</link>
        <description>Welcome to Nate B&#039;s wondrous game of Swords &amp; Sorcery. Characters live large and face great dangers as they seek fame and fortune in a fantastic land of ancient civilizations. 

System Text - A Draft

Adventurers

In this game you play an adventurer - everyone does. Your adventurer is Violent, Charismatic, Skilled, and Sorcerous - these are the four Methods. During play you will be faced with Obstacles and Adversaries. The four Methods are the tools you use to overcome these challenges.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=nateb&amp;rev=1628012325&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-08-03T10:38:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>nateb</title>
        <link>https://wiki.wishray.com/doku.php?id=nateb&amp;rev=1628012325&amp;do=diff</link>
        <description>Nate B is mostly a fiddler, but sometimes takes a stab at designing a game. Recently he&#039;s been working on &quot;Nate&#039;s Sword &amp; Sorcery game that&#039;s based on The Will to Power concept!&quot;.

The Loop - rules and playtest for another stab at Nate&#039;s WTP concept. 

Talislanta - latest campaign

Palace Zero - Welcome to the palace of the Prince. Why have you come? Will you get what you want, or end up paying a dark price?</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=niazhar&amp;rev=1472831966&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2016-09-02T08:59:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>niazhar</title>
        <link>https://wiki.wishray.com/doku.php?id=niazhar&amp;rev=1472831966&amp;do=diff</link>
        <description>Niazhar,
A slight and subtle demon, child of blasphemy, craving mischief.

	*  Mischievous (N) d8
	*  Subtle (B) d4
	*  Slight (N) d8

Commons?

	*  Demon d7
	*  Persuasion
	*  Wits
	*  Awareness

CP: 20</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=northern_lights&amp;rev=1486787300&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-02-10T20:28:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>northern_lights</title>
        <link>https://wiki.wishray.com/doku.php?id=northern_lights&amp;rev=1486787300&amp;do=diff</link>
        <description>Introduction

Rules

Here are the rules for the game, broken down into small digestible sections.

	*  Charms

Inspiration</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=obscurity&amp;rev=1327859341&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-01-29T09:49:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>obscurity</title>
        <link>https://wiki.wishray.com/doku.php?id=obscurity&amp;rev=1327859341&amp;do=diff</link>
        <description>Obscurity

From: JasonP - Under Directory: Game Design

This system is a low crunch, narrative driven set of rules designed particularly for The Game of Shadows.

Goals

Obscurity is a system with multiple, overlapping goals. It is meant to engage the player&#039;s mind in the realms of imagination and drama, while helping create an unfolding story full of secrets and mystery. Above all though, the rules provide a simple but robust resolution system for the conflicts that arise during play, which foc…</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=oil&amp;rev=1334387109&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T00:05:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>oil</title>
        <link>https://wiki.wishray.com/doku.php?id=oil&amp;rev=1334387109&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Unrefined Vegetable Oil 1d6 x 12 2.5 3–5 Lamp Oil (5 Galons) 1d6 x 10 4 6–8 Olive Oil 1d6 x 10 10 9–11 Alchemists&#039; Fire 1d6 x 8 20 12 Perfume 1d6 x 4 30</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=omicron&amp;rev=1337529736&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-05-20T09:02:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>omicron</title>
        <link>https://wiki.wishray.com/doku.php?id=omicron&amp;rev=1337529736&amp;do=diff</link>
        <description>Omicron (GTX)

From: JasonP - Under Directory: Game Design

The working title of the Gaming Transformers eXperiment (GTX), go there: GTX.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=open_letter_regarding_d_d_5e_priorities&amp;rev=1331137727&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-03-07T08:28:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>open_letter_regarding_d_d_5e_priorities</title>
        <link>https://wiki.wishray.com/doku.php?id=open_letter_regarding_d_d_5e_priorities&amp;rev=1331137727&amp;do=diff</link>
        <description>To whom it may concern (yes, that&#039;s you, Mearls!),

Having been a player of D&amp;D off and on since 1977, I would like to re-iterate the corporate admonitions given to Tweet, when creating 3rd Edition D&amp;D, that the brand identity be maintained through carefully conserving the best parts of the original RPG as it has existed over time. But what are these elements that create said brand identity? Well I humbly propose the following items to be crucial to maintaining the core brand identity of D&amp;D.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=orbis&amp;rev=1576380074&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-12-14T19:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>orbis</title>
        <link>https://wiki.wishray.com/doku.php?id=orbis&amp;rev=1576380074&amp;do=diff</link>
        <description>Orbis

Orbis is an island off of the western coast of mainland Kelestia, east of Jaiman, and northeast of Emer. 

Atlas Details

Orbis: [Temperate/Seasonal] Y’nar (Herders/Clan/TL:2)

This is a rainy, windy land of rolling hills and moors, the land in many areas too poor or sodden or rocky for most agriculture.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=overheard_at_the_black_boar&amp;rev=1741842347&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-03-12T22:05:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>overheard_at_the_black_boar</title>
        <link>https://wiki.wishray.com/doku.php?id=overheard_at_the_black_boar&amp;rev=1741842347&amp;do=diff</link>
        <description>Set Up

Reward Pool

Play starts with each player having the following set of dice in their reward pool (this includes the GM):

	*  3d4
	*  2d6
	*  2d8
	*  2d10
	*  1d12

During play the number and size of dice in this pool will vary. 

Initial Situation</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=overheard_at_the_tavern&amp;rev=1741845543&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-03-12T22:59:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>overheard_at_the_tavern</title>
        <link>https://wiki.wishray.com/doku.php?id=overheard_at_the_tavern&amp;rev=1741845543&amp;do=diff</link>
        <description>Set Up (AKA the Tavern Phase)

Reward Pool

Play starts with each player having the following set of dice in their reward pool (this includes the GM):

	*  3d4
	*  2d6
	*  2d8
	*  2d10
	*  1d12

During play the number and size of dice in this pool will vary. The number of each type of die can be recorded in any convenient way, using actual dice, or dice of the size in question showing the number of dice in the pool on their faces, or simply recording on paper or the like.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=page_orphans_wanted&amp;rev=1374159471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2013-07-18T07:57:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>page_orphans_wanted</title>
        <link>https://wiki.wishray.com/doku.php?id=page_orphans_wanted&amp;rev=1374159471&amp;do=diff</link>
        <description>ORPHAN PAGES



WANTED PAGES</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=palace_zero&amp;rev=1586323912&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-04-07T22:31:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>palace_zero</title>
        <link>https://wiki.wishray.com/doku.php?id=palace_zero&amp;rev=1586323912&amp;do=diff</link>
        <description>Welcome to the palace of the Prince. Why have you come? Will you get what you want, or end up paying a dark price?

Introduction


The Imperial Prince has many palaces, each one of them numbered and amazingly grand, but none that come close to the phenomenon that is known as Palace Zero. Nobody, not even the Castellan of the Palace, understands the full extent of Palace Zero, which goes on for many miles in every direction from the Prince&#039;s main quarters.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=pangledon&amp;rev=1390697696&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-01-25T16:54:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pangledon</title>
        <link>https://wiki.wishray.com/doku.php?id=pangledon&amp;rev=1390697696&amp;do=diff</link>
        <description>This page is redirected to pangledon.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=panorama&amp;rev=1471181740&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2016-08-14T06:35:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>panorama</title>
        <link>https://wiki.wishray.com/doku.php?id=panorama&amp;rev=1471181740&amp;do=diff</link>
        <description>Panorama

Panorama is a fantasy RPG that gets it&#039;s inspirations in play from artwork, which creates a vibrant world in which envoys and spies travel across the world to make gains for the factions to which they are loyal. As these characters galavant about, we learn their place in the world and what&#039;s important to them</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=panzerplay&amp;rev=1355335576&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-12-12T10:06:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>panzerplay</title>
        <link>https://wiki.wishray.com/doku.php?id=panzerplay&amp;rev=1355335576&amp;do=diff</link>
        <description>Introduction

PanzerPlay is a board game about a tournament for panzer mock battles held by high-schools in the distant future. This is the first step of design, and as such I list below three possible foundation game ideas that could be built upon to make a complete game. I hope to be able to pick one of these three within a week or so, after I get some feedback on them. Regardless of the game specifics, they all share the following ideas in common, and most of these base ideas are likely to be…</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=paradox&amp;rev=1377455564&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2013-08-25T11:32:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>paradox</title>
        <link>https://wiki.wishray.com/doku.php?id=paradox&amp;rev=1377455564&amp;do=diff</link>
        <description>Introduction

This is a game about hot-blooded and highly-trained agents. You take on the role of these people, imagining you are caught in the web of a mind game from which there is little chance of escape. It takes place in the world of tomorrow, where data is just as important as cash, and people have left the ruined earth for the stars.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=perplexity&amp;rev=1372952853&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2013-07-04T08:47:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>perplexity</title>
        <link>https://wiki.wishray.com/doku.php?id=perplexity&amp;rev=1372952853&amp;do=diff</link>
        <description>Introduction

Perplexity is a game about what happens when the “shit hits the fan” on a distant world. A world on which human colonists have encroached into the territory of an alien species like they have never seen. 

The prime directive of these colonists: To coexist in harmony with the ecosystem of their new world. However, none of them expected to encounter this new alien life. The scout ships have a screening system to detect semi-intelligent and intelligent life on worlds and remove them …</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=pics&amp;rev=1393988739&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-03-04T19:05:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pics</title>
        <link>https://wiki.wishray.com/doku.php?id=pics&amp;rev=1393988739&amp;do=diff</link>
        <description>The Tunnels of Wicked Death</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=poison&amp;rev=1334392444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T01:34:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>poison</title>
        <link>https://wiki.wishray.com/doku.php?id=poison&amp;rev=1334392444&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Stomach Irritant* 1d6 x 6 10 3–5 Emetic* 1d6 x 5 25 6–8 Drow Poison 1d6 x 5 75 9–11 Arsenic 2 120 12 Giant Wasp Poison 1 200 
*These have no statistical effects, they just tend to take the person poisoned out of action for a few hours to a day if ingested.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=powers&amp;rev=1327792236&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-01-28T15:10:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>powers</title>
        <link>https://wiki.wishray.com/doku.php?id=powers&amp;rev=1327792236&amp;do=diff</link>
        <description>General Power Type Notes

Carried Powers

A carried power does damage only if the attack carrying it not only hits, but does damage. For instance, a poison dart has to not only hit it&#039;s target, but manage to penetrate armor and hide before the poison can be delivered.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=precious_metals&amp;rev=1334388075&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T00:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>precious_metals</title>
        <link>https://wiki.wishray.com/doku.php?id=precious_metals&amp;rev=1334388075&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Lead/Zinc/Tin 1d6+2 10 3–5 Copper 1d6+1 25 6–8 Silver 1d6 50 9–11 Gold/Iridium 1d6 75 12 Platinum 1 100 
Units are ingots.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=prepared_foods&amp;rev=1327113395&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-01-20T18:36:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>prepared_foods</title>
        <link>https://wiki.wishray.com/doku.php?id=prepared_foods&amp;rev=1327113395&amp;do=diff</link>
        <description>Prepared Foods

These are foods that are made by using skills to combine Unprepared Foods and/or other prepared foods on hand using the appropriate utensils. 

List
FoodIngredientsUtensilsPreparation StepsTimeProduct Food ValuePot RoastBeef Slab, 2 Carrots, 2 Celery, 2 Potatoes, 1 Onion, 2 Dashes of Hobbitland Seasonings</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=processed_resins&amp;rev=1334383299&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T23:01:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>processed_resins</title>
        <link>https://wiki.wishray.com/doku.php?id=processed_resins&amp;rev=1334383299&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Pine Pitch 1d6 x 5 100 3–5 Incense 1d6 x 5 140 6–8 Amber 1d6 x 5 180 9–11 Blessed Incense 1d6 x 2 200 12 Myrrh 1d6 250</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=project_zero&amp;rev=1573055968&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-11-06T07:59:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>project_zero</title>
        <link>https://wiki.wishray.com/doku.php?id=project_zero&amp;rev=1573055968&amp;do=diff</link>
        <description>Introduction

Project Zero is a totally open source, community driven, graphical communication client. It is the descendant of chat systems like IRC, and it is Discord&#039;s open source more robust brother. The only closed source is the C server code, which is just true bottom level code. The entire system is built in Lua (5.1) and runs via LuaJIT on both client and server.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=random_heroes&amp;rev=1527230697&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-05-24T23:44:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>random_heroes</title>
        <link>https://wiki.wishray.com/doku.php?id=random_heroes&amp;rev=1527230697&amp;do=diff</link>
        <description>Random Heroes

Using random generation methods to create a world in which to play Hero System. 

Players

	*  Nate - Playing Rhys Goodin, Sherpa Guide to Adventure!
	*  Alex - 
	*  Daumantas - Playing a Waterfall Knight
	*  Mike M - Playing a Master Weaver. 
	*  Charles - Playing a Devious Shepard looking for a legendary weapon.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=religious_artifacts&amp;rev=1334386799&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T23:59:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>religious_artifacts</title>
        <link>https://wiki.wishray.com/doku.php?id=religious_artifacts&amp;rev=1334386799&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Wooden Holy Symbols 1d6 x 6 10 3–5 Holy Water 1d6 x 5 25 6–8 Silver Holy Symbols (High Quality) 1d6 x 5 50 9–11 Fine Holy Vestments 1d6 x 2 75 12 Holy Relics 1d6 100</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=resonance&amp;rev=1355335760&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-12-12T10:09:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resonance</title>
        <link>https://wiki.wishray.com/doku.php?id=resonance&amp;rev=1355335760&amp;do=diff</link>
        <description>Introduction

Resonance is a board game unlike most others you have played, for three to twelve players. Its focus is to foster both competition and cooperation in a dynamic and interesting manner. In the game you will find youself having to choose at any one moment between helping achieve the goals of the team, strengthening your own position, or undermining another player.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=s_and_s_game_character_template&amp;rev=1493177368&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-04-25T20:29:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>s_and_s_game_character_template</title>
        <link>https://wiki.wishray.com/doku.php?id=s_and_s_game_character_template&amp;rev=1493177368&amp;do=diff</link>
        <description>Character Name: {Put Name Here} Character Picture: {Put image here}METHOD  RatingSTYLESVIOLENCE X  StyleCHARISMA X  StyleSKILL X  StyleSORCERY X  StyleMOTIVATIONSTYPE X  Moderate  X  Moderate  X  Major  X  Major WILL 1</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=scene_play_methodology&amp;rev=1439841980&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-08-17T13:06:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>scene_play_methodology</title>
        <link>https://wiki.wishray.com/doku.php?id=scene_play_methodology&amp;rev=1439841980&amp;do=diff</link>
        <description>Introduction

What follows is a description of what I feel is are best practices for scene play that I&#039;ve come up with over a lot of use (mostly in an IRC chat online environment). I don&#039;t aways manage to follow these notions as well as I&#039;d like, but they are what I aspire to. I&#039;ve presented this as a step-by-step process. This may seem complicated, but in actual use, it goes very quickly and is easier to stick to than it might appear.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=sci-fi_setting_project&amp;rev=1611211033&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-01-20T22:37:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sci-fi_setting_project</title>
        <link>https://wiki.wishray.com/doku.php?id=sci-fi_setting_project&amp;rev=1611211033&amp;do=diff</link>
        <description>Principles

This is a project to create a sci-fi setting with elements like Star Wars and Dune that is full of various sorts of adventure, the notion being to produce a world suitable and compelling for RPG play. Those participating in creating the world are not obligated to play in the world. But the hope is that it will be inspiring enough that some of the participants in creating it will, in fact, want to play in it.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=science_adventure&amp;rev=1398607476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-27T07:04:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>science_adventure</title>
        <link>https://wiki.wishray.com/doku.php?id=science_adventure&amp;rev=1398607476&amp;do=diff</link>
        <description>Science Adventure

Science Adventure is a genre term for fiction I am coining for my own personal use. It is directly inspired by the game franchise of Nitroplus, as described here: Science Adventure Franchise. I first encountered the concept in an anime called Steins;Gate which is based on the game of the same name from Nitroplus. Steins;Gate is described by its creators as a</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=sd2&amp;rev=1495108183&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-05-18T04:49:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sd2</title>
        <link>https://wiki.wishray.com/doku.php?id=sd2&amp;rev=1495108183&amp;do=diff</link>
        <description>Speed Dungeon
Or how to get through a dungeon in very short order.

By Mike Holmes
----------

----------

Chargen

----------

STATS

Select a Kind, a Primary Background (AKA Class), and a Secondary Background. These can be any of the usual tropes, so a character might be of Elven Kind, with a Primary Background as a Mage, and Secondary Background as a Diplomat. A player may also describe their character&#039;s gear if they like (but note that 2 dice in gear isn&#039;t anything particularly special).</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=sea_of_dead_men&amp;rev=1759878746&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-07T16:12:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sea_of_dead_men</title>
        <link>https://wiki.wishray.com/doku.php?id=sea_of_dead_men&amp;rev=1759878746&amp;do=diff</link>
        <description>Current Matters

	*  The name revealed by the man who sabotaged the ship by blowing up the powder kegs said that you would someday have to deal with one Captain Duvalle... who is that? 
	*  Madame Khepri, who runs a shop called the Dead Lantern Den, wants to purchase the Ourogan artifact collection that was looted from the Elan, which is currently in the possession of Lady Bissette. She&#039;s offering 8 Coin for the collection, plus information she says Eshaal will need to continue on the path to fi…</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=slaves&amp;rev=1334388975&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T00:36:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>slaves</title>
        <link>https://wiki.wishray.com/doku.php?id=slaves&amp;rev=1334388975&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Unskilled Laborers 1d6 x 7 150 3–5 Pleasure Slaves 1d6 x 6 300 6–8 Skilled or Personal Servants 1d6 x 5 400 9–11 Gladiators/Guards 1d6 x 2 500 12 Captured Experts (Sages, Architects, etc)</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=smoke_at_the_caves_of_chaos&amp;rev=1770152455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-03T13:00:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smoke_at_the_caves_of_chaos</title>
        <link>https://wiki.wishray.com/doku.php?id=smoke_at_the_caves_of_chaos&amp;rev=1770152455&amp;do=diff</link>
        <description>The Parable of Smoke at the Caves of Chaos

In module B2 “Keep on the Borderlands” for early edition D&amp;D, there is an encounter area that the locals call “The Caves of Chaos” where much of the adventuring is assumed to take place (there are other small opportunities in the keep itself, but it&#039;s mostly up to the DM to generate action there). The titular caves are set in the walls of a vale, and each series is inhabited by members of the typical adversarial</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=snatched&amp;rev=1516772472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-01-23T21:41:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>snatched</title>
        <link>https://wiki.wishray.com/doku.php?id=snatched&amp;rev=1516772472&amp;do=diff</link>
        <description>SNATCHED - Introduction

Aliens have come to invade the Earth, and what&#039;s worse is that they look like us. In this rules light Roleplaying Game come join a ragtag band of unlikely heroes in an attempt to thwart their plot. The catch: anyone might actually be an invader.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=space_rpg_setting_world_building&amp;rev=1716782110&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-26T20:55:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>space_rpg_setting_world_building</title>
        <link>https://wiki.wishray.com/doku.php?id=space_rpg_setting_world_building&amp;rev=1716782110&amp;do=diff</link>
        <description>This is a setting creation exercise meant to create a setting useful for a space travel RPG. 

Setting Basics

History

Earth

Earth exists in the setting, but it is becoming burnt out, having been “used up” in efforts to achieve expansion in the galaxy. Few planets have the sorts of resources that Earth once had.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=specter&amp;rev=1550587989&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2019-02-19T06:53:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>specter</title>
        <link>https://wiki.wishray.com/doku.php?id=specter&amp;rev=1550587989&amp;do=diff</link>
        <description>SPECTER - Introduction

Specter is a role-playing game taking place in the far future, in a galaxy far away, where humankind is rising from the ashes of a terrible tragedy. It is a game of survival in a sprawling universe full of wonders to explore. If you can imagine a world were energy itself has been mastered and you can pull a spaceship out of your pocket, get ready to blast off!</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=speed_dungeon&amp;rev=1494100086&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-05-06T12:48:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>speed_dungeon</title>
        <link>https://wiki.wishray.com/doku.php?id=speed_dungeon&amp;rev=1494100086&amp;do=diff</link>
        <description>Speed Dungeon
Or how to get through a dungeon in very short order.

By Mike Holmes
----------

----------

Chargen

----------

STATS

Select a Kind, a Primary Background (AKA Class), and a Secondary Background. These can be any of the usual tropes, so a character might be of Elven Kind, with a Primary Background as a Mage, and Secondary Background as a Diplomat. A player may also describe their character&#039;s gear if they like (but note that 2 dice in gear isn&#039;t anything particularly special).</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=spices&amp;rev=1334390416&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T01:00:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>spices</title>
        <link>https://wiki.wishray.com/doku.php?id=spices&amp;rev=1334390416&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Ginger 1d6 x 6  109–11 Cinnamon/Marjoram 1d6 x 5 25 6–8 Black Pepper1d6 x 5 50 9–11 Black Salt/cloves1d6 x 3 60 12 Saffron/Monster Race Flavourings 1d6 80</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=start&amp;rev=1620846282&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-05-12T12:04:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start</title>
        <link>https://wiki.wishray.com/doku.php?id=start&amp;rev=1620846282&amp;do=diff</link>
        <description>Getting Started

Welcome to the Wishray wiki, a place to share and collaborate for wishray users. if you aren&#039;t a wishray user, you can read here but not edit.

Once you have access, you can read all about the formatting here: syntax.

The Master Index

All the wiki pages can be indexed here, based on the proper project name or user id.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=stror_of_caskvale&amp;rev=1496615128&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-06-04T15:25:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stror_of_caskvale</title>
        <link>https://wiki.wishray.com/doku.php?id=stror_of_caskvale&amp;rev=1496615128&amp;do=diff</link>
        <description>Abilities

	*  Class: Tomb Robber 4 - 1
	*  Cunning: 2
	*  Luck: 0

Spells

	*  Charm Person
	*  Detect Magic
	*  Hold Portal
	*  Read Magic

Equipment

	*  Backpack
	*  100 Torches
	*  Leather Armor
	*  Nifty Silver Dagger +1
	*  Dagger (Butcher&#039;s knife)</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=sunken_realm&amp;rev=1527232071&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-05-25T00:07:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sunken_realm</title>
        <link>https://wiki.wishray.com/doku.php?id=sunken_realm&amp;rev=1527232071&amp;do=diff</link>
        <description>Sunken Realm

Long ago, man built an amazing civilization, the one Plato recalled as Atlantis, and ancient Mesoamericans as Mu. This civilization created fantastic developments, and knew the ways of magic well. Their great cities dotted the landscape, and they had mastery over the world.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=swords_and_wizardry&amp;rev=1432415211&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-05-23T14:06:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>swords_and_wizardry</title>
        <link>https://wiki.wishray.com/doku.php?id=swords_and_wizardry&amp;rev=1432415211&amp;do=diff</link>
        <description>Nate&#039;s game of S&amp;W

Characters

Dirk (Lx)

Shoe&#039;s Dwarf Fighter

NAME: Shoe’s Dwarf Fighter

Race: Dwarf

Class: Fighter


XP: 5,001 (3rd level)

XP Bonus: 5%


Saving Throw: 12 (+4 vs. magic)

HP: 18 of 18


STR: 14 (+1 to-hit)

INT: 7

WIS: 8

DEX: 13 (+1 to-hit with missiles, AC [+1])</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=system1_2&amp;rev=1480787333&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2016-12-03T09:48:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>system1_2</title>
        <link>https://wiki.wishray.com/doku.php?id=system1_2&amp;rev=1480787333&amp;do=diff</link>
        <description>Introduction

System 1/2 (one-half) is a lightweight roleplaying game system meant for one-shot and pickup games. Everything here is a very boiled down form of SystemTWO. The ruleset has easy to use rules for handling chance using dice, and focuses on narrative driven play. While not solely dependent on improvisation, it also relies heavily on that play method.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=tarot_holdem&amp;rev=1525075111&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-04-30T00:58:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tarot_holdem</title>
        <link>https://wiki.wishray.com/doku.php?id=tarot_holdem&amp;rev=1525075111&amp;do=diff</link>
        <description>*  Once you have determined who your Dealer is (method TBD), they are the de facto GM for the upcoming scene. It is their responsibility to play the World (the World has a character sheet).
	*  The Dealer draws one card from the deck and lays it down on the table to begin the Tapestry. This card is called the Weft.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=technology&amp;rev=1358823174&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2013-01-21T18:52:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>technology</title>
        <link>https://wiki.wishray.com/doku.php?id=technology&amp;rev=1358823174&amp;do=diff</link>
        <description>Technology

Pages and such on this wiki not classified as design or play on wishray wiki:

	*  BSA - Bzip2 Solid Archive. Its a very simple linear file archive format for packing multiple files into a solid BZIP2 stream. While partial decompression is possible, you have to decompress the stream before that file to reach and decompress said file, since its a solid archive. It is best suited for situations where you want to decompress the entire archive at once. This is essentially a custom replac…</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=template&amp;rev=1436198339&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-07-06T08:58:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>template</title>
        <link>https://wiki.wishray.com/doku.php?id=template&amp;rev=1436198339&amp;do=diff</link>
        <description>This page is redirected to template.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=textiles&amp;rev=1334391087&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T01:11:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>textiles</title>
        <link>https://wiki.wishray.com/doku.php?id=textiles&amp;rev=1334391087&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Yarn/Wool/Canvas 1d6 x 12 1 3–5 Animal-based Fabrics 1d6 x 10 2 6–8 Cotton or Flax-based Fabrics 1d6 x 10 3 9–11 Finished Common Clothing 1d6 x 6 4 12 Silk/Satin/Finished Fine Clothing</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=the_keen_art_of_vulcan_binding&amp;rev=1578634601&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-01-09T21:36:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>the_keen_art_of_vulcan_binding</title>
        <link>https://wiki.wishray.com/doku.php?id=the_keen_art_of_vulcan_binding&amp;rev=1578634601&amp;do=diff</link>
        <description>The Keen Art of Vulcan Binding

A magical tradition that involves binding “Vulcans,” which are a smokey type of fire spirit, into the form of weapons, which are then usually used in further rituals. A somewhat obscure tradition, there are still at least a few practitioners in existence who can do most or all of the rituals enumerated below.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=the_moon_-_nowhere_to_hide&amp;rev=1527237668&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-05-25T01:41:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>the_moon_-_nowhere_to_hide</title>
        <link>https://wiki.wishray.com/doku.php?id=the_moon_-_nowhere_to_hide&amp;rev=1527237668&amp;do=diff</link>
        <description>The Moon - Nowhere to Hide

The lunar part of the Dark Conspiracy: A Midwestern Moon campaign, and it&#039;s earthbound continuation after Devlin and Byrd have fled the moon. 

There is a battle for control of the moon. By whom and why? And can our heroes find their way out of the conflict alive? And will they be safe on Earth?</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=the_shattered_moon&amp;rev=1473100082&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2016-09-05T11:28:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>the_shattered_moon</title>
        <link>https://wiki.wishray.com/doku.php?id=the_shattered_moon&amp;rev=1473100082&amp;do=diff</link>
        <description>The Oracles:

The shattered Moon, studied with telescopes by diviners, scholars and alchemists seeking to understand and master the power which broke apart Earth’s celestial consort.

A red-tressed sorceress, unwisely tempted into a challenge she cannot win.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=the_show_gear&amp;rev=1641257206&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-03T16:46:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>the_show_gear</title>
        <link>https://wiki.wishray.com/doku.php?id=the_show_gear&amp;rev=1641257206&amp;do=diff</link>
        <description>Aquatic Base Gear

This is a list of gear recovered (mostly by Lanu) from the aquatic research facility near Bay Village underwater at Horse Bay:

	*  High level credentials unit (needed for access to much of the aquatic base, you didn&#039;t realize that Lanu had picked this up, and this was allowing you to get places that would otherwise have been locked out of)</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=the_tunnels_of_wicked_death&amp;rev=1393989743&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-03-04T19:22:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>the_tunnels_of_wicked_death</title>
        <link>https://wiki.wishray.com/doku.php?id=the_tunnels_of_wicked_death&amp;rev=1393989743&amp;do=diff</link>
        <description>General

* Dungeon Walls:	Reinforced Masonry
* Dungeon Floor:	Sand
* Temperature:	Warm
* Illumination:	Shadowy (phosphorescent fungus or candles every 20 ft.)
Corridors

a.	The scent of urine fills the corridor

Wandering Monsters

* 1	1 x Wererat (lycanthrope), scavenging for food and treasure
* 2	1 x Ghoul, consumed by disease and madness
* 3	5 x Dire Rat, trying to lure the party into an ambush
* 4	10 x Rat (animal), tracking the party
* 5	10 x Rat (animal), lost and desperate
* 6	9 x Bat (an…</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=the_will_to_power&amp;rev=1422145927&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-01-24T16:32:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>the_will_to_power</title>
        <link>https://wiki.wishray.com/doku.php?id=the_will_to_power&amp;rev=1422145927&amp;do=diff</link>
        <description>The Will to Power

Fight or persuade... pick your rout to power. 

WILL

Will is your character’s driving force. It activates abilities and talents, and is drained in so doing. Will is fueled the passions. 

VIOLENCE and PERSUASION

In conflict, will manifests in two ways: violence, which is overcoming by means of physical force, and persuasion, which is convincing by means of argument.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=these_are_the_voyages&amp;rev=1328909104&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-02-10T13:25:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>these_are_the_voyages</title>
        <link>https://wiki.wishray.com/doku.php?id=these_are_the_voyages&amp;rev=1328909104&amp;do=diff</link>
        <description>These are the Voyages...

This is a game about those old scifi movies where earth space ships explore the unknown of the universe. Earth ships manned by earth crew and the occasional humanoid alien embark from earth space and travel the frontier of space. Take on the role as ship leader one of the five command branches: Command, Medical, Security, Science, and Engineering and let the stories unfold in spectacular technicolor. It is a</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=thundermark_doug&amp;rev=1440961969&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-08-30T12:12:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>thundermark_doug</title>
        <link>https://wiki.wishray.com/doku.php?id=thundermark_doug&amp;rev=1440961969&amp;do=diff</link>
        <description>This page is redirected to thundermark_doug_joe_archer_gaston.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=trivial_magic_items&amp;rev=1334375512&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T20:51:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trivial_magic_items</title>
        <link>https://wiki.wishray.com/doku.php?id=trivial_magic_items&amp;rev=1334375512&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Magic Abacuses 1d6 x 12 6 3–5 Magic Children&#039;s Toys 1d6 x 10 8 6–8 Memory Magic Items (help people remember things) 1d6 x 10 10 9–11 Magic Charms and Wards 1d6 x 4 12 12 Magic Gizmos (used in making other magic items)</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=uncommon_ore&amp;rev=1334391334&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T01:15:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>uncommon_ore</title>
        <link>https://wiki.wishray.com/doku.php?id=uncommon_ore&amp;rev=1334391334&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Lead/Zinc/Tin 1d6 x10 1 3–5 Copper 1d6 x 10 2.5 6–8 Nickel/Silver 1d6 x 10 5 9–11 Gold/Iridium 1d6 x 57.5 12 Platinum 1d5 x 2 10 
These are unrefined ores.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=uncommon_raw_materials&amp;rev=1334391605&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T01:20:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>uncommon_raw_materials</title>
        <link>https://wiki.wishray.com/doku.php?id=uncommon_raw_materials&amp;rev=1334391605&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Bronze 1d6 x 14 5 3–5 Alchemical Substances 1d6 x 12 10 6–8 Marble 1d6 x 10 20 9–11 Monster Parts 1d6 x 8 35 12 Meteoric Iron 1d6 x 3 50</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=under_hollow_hills&amp;rev=1610235614&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-01-09T15:40:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>under_hollow_hills</title>
        <link>https://wiki.wishray.com/doku.php?id=under_hollow_hills&amp;rev=1610235614&amp;do=diff</link>
        <description>Characters

Marvin Hollow - Mike&#039;s Crooked Wand</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=under_thundermark&amp;rev=1527236752&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-05-25T01:25:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>under_thundermark</title>
        <link>https://wiki.wishray.com/doku.php?id=under_thundermark&amp;rev=1527236752&amp;do=diff</link>
        <description>Under Thundermark

What lies under the mountainous town of Thundermark? Only the brave will find out!

Under Thundermark is played with D&amp;D Refined.

Characters

	*  Character Template

Lxndr

	*  (defunct) Giskel 
	*  Auluua
	*  Hamilton Wyvernwillow
	*  Hilbrix
	*  Pimfire

C_Edwards

	*  Parnassus Spurge
	*  Syrene
	*  Ygg the Swift
	*  Yulari White-Eye

NPCs</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2012-04-26T10:56:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>underworld</title>
        <link>https://wiki.wishray.com/doku.php?id=underworld&amp;rev=1335462981&amp;do=diff</link>
        <description>Concept

Overall Concept

The original idea is to create a “megadungeon” of some sort for Dungeon World, to capitalize on it&#039;s current popularity. This has expanded into becoming an entirely new game that is essentially a hack of Dungeon World, so we could include entirely new mechanics and such to support the concept. Generally we want more to leverage off DW&#039;s extant mechanics to get what we want, before we go replacing any of them.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=unfinished_stuff&amp;rev=1579378386&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-01-18T12:13:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unfinished_stuff</title>
        <link>https://wiki.wishray.com/doku.php?id=unfinished_stuff&amp;rev=1579378386&amp;do=diff</link>
        <description>Unfinished Stuff

All of these are dormant projects in an unfinished state.

Links

----------

	*  Battle High! - A lightweight Roleplaying game about the story of star spangled heroes discovering their destiny in a high school ruled by a zealot warrior.
	*  Centaurus Gate - A Roleplaying Game with scifi theme using a rebuild of WEG&#039;s Star Wars D6 inspired heavily by Farscape.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2012-01-20T18:29:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unprepared_foods</title>
        <link>https://wiki.wishray.com/doku.php?id=unprepared_foods&amp;rev=1327112962&amp;do=diff</link>
        <description>Unprepared Foods

These are raw foods as they are found in the wild, or grown in gardens, etc. They are often the ingredients in Prepared Foods.

Listing
FoodRarityFood Value Per ServingCarrotsCommon2</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=unsorted_stuff&amp;rev=1348352641&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-09-22T15:24:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unsorted_stuff</title>
        <link>https://wiki.wishray.com/doku.php?id=unsorted_stuff&amp;rev=1348352641&amp;do=diff</link>
        <description>Unsorted Stuff

Pages and such on this wiki not classified as design or play on wishray wiki:

	*</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=utensils&amp;rev=1333654146&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-05T12:29:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>utensils</title>
        <link>https://wiki.wishray.com/doku.php?id=utensils&amp;rev=1333654146&amp;do=diff</link>
        <description>*  Basting brush
	*  Bone scissors
	*  Bowl
	*  Bread knife
	*  Butcher block
	*  Casserole
	*  Cauldron
	*  Cheese cloth
	*  Chef&#039;s knife
	*  Colander
	*  Cookie cutter
	*  Crockery
	*  Cutting board
	*  Double boiler
	*  Drum sieve
	*  Fillet knife</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=verge_traveller&amp;rev=1608262485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2020-12-17T19:34:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>verge_traveller</title>
        <link>https://wiki.wishray.com/doku.php?id=verge_traveller&amp;rev=1608262485&amp;do=diff</link>
        <description>My character for the game

Saaderwawetha


Species: Bwap

Homeworld: Daddash


Stat Block

2428B7

Skills: Animals - 0, Computers - 0, Social Sciences - 0, Admin - 2, Liaison - 2, Advocate - 1, Steward - 2, Vehicle - 1, Bribery - 1, Broker - 1, Comms - 1

Terms</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=waking_cities&amp;rev=1422059283&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-01-23T16:28:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>waking_cities</title>
        <link>https://wiki.wishray.com/doku.php?id=waking_cities&amp;rev=1422059283&amp;do=diff</link>
        <description>Welcome to the world of Waking Cities. Rest your weary head, technician. For soon the managers will be bestowing upon you an assignment. Best not be sleepy, lest you destroy the world!

Character Types

	*  Hardware Engineer (“practicals”)
	*  (Aether) Protocol Engineer (or just</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=walking_cities&amp;rev=1421986046&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2015-01-22T20:07:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>walking_cities</title>
        <link>https://wiki.wishray.com/doku.php?id=walking_cities&amp;rev=1421986046&amp;do=diff</link>
        <description>Welcome to the world of Walking Cities. Rest your weary head, technician. The managers will have an assignment for you soon.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=weapons_and_armor&amp;rev=1334382464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-13T22:47:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>weapons_and_armor</title>
        <link>https://wiki.wishray.com/doku.php?id=weapons_and_armor&amp;rev=1334382464&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Lot of Daggers 1d6 x 7 50 3–5 Lot of Maces 1d6 x 6 100 6–8 Lot of Polemarms 1d6 x 5 150 9–11 Lot of Swords 1d6 x 3 200 12 Lot of Bows or Crossbows 1d6 250</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=weird_west&amp;rev=1492044567&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-04-12T17:49:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>weird_west</title>
        <link>https://wiki.wishray.com/doku.php?id=weird_west&amp;rev=1492044567&amp;do=diff</link>
        <description>JP&#039;s Weird West

A magical, strange version of the American Old West.

	*  ?

Story

	*  ?

Characters

PCs

	*  ?

NPCs

	*  ?

Notes</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=what_actually_happened&amp;rev=1505444182&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-09-14T19:56:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>what_actually_happened</title>
        <link>https://wiki.wishray.com/doku.php?id=what_actually_happened&amp;rev=1505444182&amp;do=diff</link>
        <description>What Actually Happened?

When ideological wars on Earth started getting bad, and technology was such that people worried about an extinction level event, old plans to have a substantial portion of the population leave were enacted. The colony ship Warden was constructed and sent out, only to return with the Canopus Plague, a hive mind created by another alien race to infect intelligent creatures with an impulse to kill each other (the goal being to leave habitable planets to settle if/when they …</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=wild_lands&amp;rev=1527235170&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-05-25T00:59:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wild_lands</title>
        <link>https://wiki.wishray.com/doku.php?id=wild_lands&amp;rev=1527235170&amp;do=diff</link>
        <description>What are the Wild Lands?

A wild place. 

This is a supplement for Dungeon World largely unfinished, as a very similar product came out as this was being worked on. 

Classes

Barbarian

Sorcerer

Shaman

Compendium Classes

Scout

Items

Monsters

Setting

Holdings

Fronts

Setting Moves

Adventure</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=willows&amp;rev=1326835086&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-01-17T13:18:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>willows</title>
        <link>https://wiki.wishray.com/doku.php?id=willows&amp;rev=1326835086&amp;do=diff</link>
        <description>willows

A somewhat ok guy, and an unstoppable creative force.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=wood&amp;rev=1334391784&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-14T01:23:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wood</title>
        <link>https://wiki.wishray.com/doku.php?id=wood&amp;rev=1334391784&amp;do=diff</link>
        <description>2d6 Result Defined Trade Good Unit Increment Base Price GP2 Firewood/Construction Scrap 1d6 x 12 .1 3–5 Low-grade Rough Cuts 1d6 x 10 .5 6–8 Construction-grade Timber 1d6 x 10 1 9–11 Furniture-grade Timber/Rare Grades 1d6 x 6 2 12 Exotics (Pernambuco, White Mahogany, etc.)</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=woodchuck&amp;rev=1331480593&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-03-11T08:43:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>woodchuck</title>
        <link>https://wiki.wishray.com/doku.php?id=woodchuck&amp;rev=1331480593&amp;do=diff</link>
        <description>Back to: JasonP

WoodChuck

A simple java/groovy framework to handle text file conversion line by line.

Downloads

	*   Initial version. Doesn&#039;t do anything but offer a basic interface to create the converter.groovy script that does the conversion.</description>
    </item>
    <item rdf:about="https://wiki.wishray.com/doku.php?id=worth_one_thousand_words&amp;rev=1381118819&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2013-10-06T21:06:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>worth_one_thousand_words</title>
        <link>https://wiki.wishray.com/doku.php?id=worth_one_thousand_words&amp;rev=1381118819&amp;do=diff</link>
        <description>Delete</description>
    </item>
</rdf:RDF>
