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        <description>./FSCK-US - Gears and Wheels

All the information and rules for the GM running the game.

The role of the GM

The GM is a cooperative adversary, in that they want the story to unfold but not without challenge to the agents of the players. This requires them to walk a fine line. That said when the action kicks in, the GM doesn&#039;t hold back and agents can die. Luckily Quick Character Creation is fast!</description>
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        <description>./FSCK-US - General Rules

./FSCK-US, say: Local Command F-Sick Dash US or for short: F US is a game in the no-so-far-future where you play agents who are totally not part of an FBI secret group to protect the world from the paranormal. At least, you aren&#039;t officially part of the FBI. Are you working for the FBI at all? Now that you mention it your training and instructions were all out-sourced to others and you only have this strange black badge you aren&#039;t supposed to show anyone</description>
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        <description>./FSCK-US - Nuts and Bolts

All the information and rules for character creation. Primarily characters are made up of two things: Ratings and Knacks. They also have Knowledge and Cool, but these are less important than Ratings and Knacks.

Character Creation</description>
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        <description>./FSCK-US - The World

./FSCK-US, say: Local Command F-Sick Dash US or for short: F US is a game in the no-so-far-future where you play agents who are totally not part of an FBI secret group to protect the world from the paranormal. At least, you aren&#039;t officially part of the FBI. Are you working for the FBI at all? Now that you mention it your training and instructions were all out-sourced to others and you only have this strange black badge you aren&#039;t supposed to show anyone</description>
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