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        <description>Standard Fantasy Background Packages

A background package is just a group of suggested Assets for a character. Even if a character is imagined to have a background in question, the player doesn’t have to take the package, these are just shortcuts to creating more rounded out characters if the player decides they’re useful (the package has no mechanical impact itself, and doesn’t have to be noted, although if the player has a written background for the character, it would make sense to note it t…</description>
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        <description>Barony of Valcaryn

This is space for the Barony of Valcaryn game notes, which game is being played using the Under Fantastic Skies System. 


Player Map

Setting Notes

Player Characters

The Baron

Vas

Sifuu

Name: Sifuu Ciewdad-Dewin

Concept: A Paladarian Ranger

Adept with rangery stuff and some kind of nature magicks</description>
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        <description>Character Build Distributions

Players select one of the following distributions, which determines how many levels they have to distribute in each of the five categories of assets. Note that the titles for each of these is notional, if you see the distribution fitting your character concept, that&#039;s what&#039;s important.</description>
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        <description>Under Fantastic Skies System

This system is being playtested in the Barony of Valcaryn game. 


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Character Generation

Select A Character Concept

Work with the GM to come up with a good character concept for the campaign they are running. This can be fairly loose, and then be altered as you develop the character mechanically.</description>
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