This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
audeo:terms [2013/06/23 09:35] – [Impression] JasonP | audeo:terms [2013/06/23 09:48] (current) – [Merits] JasonP | ||
---|---|---|---|
Line 60: | Line 60: | ||
==== Means ==== | ==== Means ==== | ||
- | Means are the important, broad resources of an Adventurer. Means, roughly defined, are each: //an agency, instrument, or method used to attain an end//. They are never specific, but broad ideas from which specific instances can be created in play. A sorcerer' | + | Means are the important, broad resources of an Adventurer. |
Learn more in: [[: | Learn more in: [[: | ||
==== Merits ==== | ==== Merits ==== | ||
- | Each Merit is something firmly defined (hard to change or lose) about an Adventurer that gives them power - advantage in specific situations. A Merit is generally a short phrase which describes some virtue of the Adventurer, but it does not always have to be what we think of classically as a virtue. It does however have to be something that motivates the Adventurer in their actions. " | + | Each Merit is something firmly defined (hard to change or lose) about an Adventurer that gives them power or advantage in specific situations. A Merit is generally a short phrase which describes some virtue of the Adventurer, but it does not always have to be what we think of classically as a virtue. It does however have to be something that motivates the Adventurer in their actions. " |
A Merit always gives the player an extra die to roll when they apply, and they can be exploited for additional dice. | A Merit always gives the player an extra die to roll when they apply, and they can be exploited for additional dice. |