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brimstone:getting_started [2014/01/26 01:25] – [New Legends of the Ruined World] JasonP | brimstone:getting_started [2014/02/17 00:07] (current) – [Chips Measure Forces, Tokens Measure Status] JasonP | ||
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===== Forces of the Ruined World ===== | ===== Forces of the Ruined World ===== | ||
- | While the Dragons are the most amazing spectacle in the ruined world, they aren't the only new force to shape it. You also won’t hear people saying Dragon often, in general they are just called the [[terms# | + | While the Dragons are the most amazing spectacle in the ruined world, they aren't the only new force to shape it. You also won’t hear people saying Dragon often, in general they are just called the [[terms# |
{{ : | {{ : | ||
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The Forces are in white: Fire and Weird. Each is an absolute, an unbending power with a single purpose. Fire destroys and ruins, Weird transforms and obscures. Neither of these forces can exist directly in our world, but each has an embodiment that can. Fire has Dragons and Weird has Demons, we call these agents of Fire and Weird respectively. | The Forces are in white: Fire and Weird. Each is an absolute, an unbending power with a single purpose. Fire destroys and ruins, Weird transforms and obscures. Neither of these forces can exist directly in our world, but each has an embodiment that can. Fire has Dragons and Weird has Demons, we call these agents of Fire and Weird respectively. | ||
- | Humans and other parts of the world can be affected by a force, charged with it. Heroes often are responsible for charging themselves, others, or things around them with a force. When that happens we call that an [[terms# | + | Humans and other parts of the world can be affected by a force, charged with it. Heroes often are responsible for charging themselves, others, or things around them with a force. When that happens we call that an [[terms# |
- | Outside all these dangerous outer forces, the force of [[terms# | + | Outside all these dangerous outer forces, the force of [[terms# |
===== Chips Measure Forces, Tokens Measure Status ===== | ===== Chips Measure Forces, Tokens Measure Status ===== | ||
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There are four types of [[terms# | There are four types of [[terms# | ||
- | * **Ash**: When you draw Ash, the force of [[terms# | + | * **__A__sh**: When you draw Ash, the force of [[terms# |
- | * **Dream**: When you draw Dream, the force of [[terms# | + | * **__D__ream**: When you draw Dream, the force of [[terms# |
- | * **Glory**: When you draw Glory, the force of [[terms# | + | * **__G__lory**: When you draw Glory, the force of [[terms# |
- | * **Rubble**: When you draw Rubble, something got in the way and things did not go at all. | + | * **__R__ubble**: When you draw Rubble, something got in the way and things did not go at all. |
Tokens TODO. | Tokens TODO. | ||
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* The engineer is an artisan that takes what is left of scrap copper and wire, building analog circuits from the ancient times. You play an engineer return the glory of human technology to the world. | * The engineer is an artisan that takes what is left of scrap copper and wire, building analog circuits from the ancient times. You play an engineer return the glory of human technology to the world. | ||
* IV - **[[Legends# | * IV - **[[Legends# | ||
- | * The merchant is a leader | + | * The merchant is a maven that doesn' |
* V - **[[Legends# | * V - **[[Legends# | ||
* The champion is a fighter that has honed their body to a fine edge, embracing strength and speed to become a better warrior. You play a champion to beat back the forces of the world with pure might. They have an affinity for Fervor, and can embrace it to empower themselves. | * The champion is a fighter that has honed their body to a fine edge, embracing strength and speed to become a better warrior. You play a champion to beat back the forces of the world with pure might. They have an affinity for Fervor, and can embrace it to empower themselves. |