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chronica_insidea [2016/09/08 11:29] – Mike Holmes | chronica_insidea [2018/05/25 01:40] (current) – mike_holmes | ||
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====== Chronica Insidea ====== | ====== Chronica Insidea ====== | ||
+ | |||
+ | A system for running a campaign in the universe of the [[Dark Conspiracy]]. | ||
Note that all references to dice are to d20s. | Note that all references to dice are to d20s. | ||
===== Character Generation ===== | ===== Character Generation ===== | ||
+ | |||
+ | Fill out the [[Chronica Insidea: | ||
Character generation involves the following steps performed by the player creating the character: | Character generation involves the following steps performed by the player creating the character: | ||
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* Any temporary assets that may help in the current situation. | * Any temporary assets that may help in the current situation. | ||
- | * See the [[Dark Conspiracy: Advanced Psychology |Advanced Psychology]] rules if those are in use. | + | * See the [[Chronica Insidea:Advanced Psychology]] rules if those are in use. |
== Danger and Stress (AKA Pushing) == | == Danger and Stress (AKA Pushing) == | ||
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|Formidable|20|Something few people would even attempt, this is a very difficult opposition to overcome.| | |Formidable|20|Something few people would even attempt, this is a very difficult opposition to overcome.| | ||
|Nigh Impossible|25|Even the most skilled and talented individuals would look at this level of difficulty askance.| | |Nigh Impossible|25|Even the most skilled and talented individuals would look at this level of difficulty askance.| | ||
+ | |||
+ | The GM should modify these levels to points in between, where appropriate. If a task seems a bit harder than routine, but yet not really difficult, a GM might select 7 dice as the opposition die pool. | ||
+ | |||
+ | In some ways, a GM may think of the difficulty in terms of the opposition being rated in dice like a character using 3 or so assets to oppose. A hard climb up a cliff might be thought of as High 6, Steep 4 and Tricky Handholds 5. This can provide inspiration when figuring how things like how a character might develop temporary assets to overcome the opposition, or what sorts of problems might occur as the results of mechanical consequences (see below). | ||
==== Reading The Roll ==== | ==== Reading The Roll ==== | ||