Wishray Wiki

A central hub for intelligent game design and play.

User Tools

Site Tools


consulting_detective

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
consulting_detective [2012/09/25 18:54] Mike Holmesconsulting_detective [2012/09/25 19:49] (current) – [Characters] JasonP
Line 1: Line 1:
 In this RPG you play characters who orbit around a very perceptive detective, and through play resolve both a mystery and the story that surrounds it. In this RPG you play characters who orbit around a very perceptive detective, and through play resolve both a mystery and the story that surrounds it.
  
-The players must create a detective. Consider the following three things when creating a detective:+====== The Detective ====== 
 + 
 +The player create a detective. Consider the following three things when creating a detective:
  
   * Methhod - The way in which the detective tends to solve crimes: Superior Deduction, Ridiculous Schemes, Appears Bumbling, Mad Science, Eidetic Memory, Encyclopedic Knowledge, Lie Detector, Speaks to the Dead   * Methhod - The way in which the detective tends to solve crimes: Superior Deduction, Ridiculous Schemes, Appears Bumbling, Mad Science, Eidetic Memory, Encyclopedic Knowledge, Lie Detector, Speaks to the Dead
Line 7: Line 9:
   * Assets -  A thing or skill that the detective calls on at times to help solve crimes: Cool Car, Special Lab, Wealth, Pack of Ragamuffins, Gadgets, Fame, Luck, Humanity, Network of Informants, Supercomputer   * Assets -  A thing or skill that the detective calls on at times to help solve crimes: Cool Car, Special Lab, Wealth, Pack of Ragamuffins, Gadgets, Fame, Luck, Humanity, Network of Informants, Supercomputer
  
-Also select a sex and name for the character+Also select a sex and name for the detective 
 + 
 +====== Characters ======
  
 Each player selects one character type: Each player selects one character type:
Line 15: Line 19:
   * Foil   * Foil
   * Person of Interest   * Person of Interest
 +  * Distraction
  
 +Playtest: [[Game Play:Consulting Detective]]
consulting_detective.1348624446.txt.gz · Last modified: 2012/09/25 18:54 by Mike Holmes