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| ironclaw:gifts [2020/02/26 18:46] – mike_holmes | ironclaw:gifts [2020/04/04 17:58] (current) – add new Gift sabrecat | ||
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| + | //Back to [[ironclaw: | ||
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| ====== Gifts ====== | ====== Gifts ====== | ||
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| + | ===== Custom ===== | ||
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| + | ==== Blessings of the Changing Way ==== | ||
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| + | (Magic, Journeyman, Synecdoche, Changes)\\ | ||
| + | Requires: Way of Changes, Changing Way Trappings | ||
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| + | **Action “Winds of Fortune”** | ||
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| + | You may assist (p. 112) almost any non-combat action using your Will + Supernatural dice, nudging good luck in your target’s direction. You may even assist in a task you’re not present for, if you have synecdoche (p. 312) with the person undertaking the task. However, this versatile magic is not without risk: if you botch the assist roll, the stroke of misfortune that befalls you and the intended beneficiary is likely to be epic! | ||
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| + | **X (Respite) Long action (five minutes) “Blessing of Future Joy”** | ||
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| + | By spending five minutes with an ally in mutual visualization of success to come, you provide them with a temporary shield against ill luck. Describe a task or project the target intends to attempt, in a simple phrase or sentence: “interviewing for a job”, “tunneling into the enemy fort”, “stabbing Vaslov Jakoba”, etc. Once before the end of the session, the subject of this magic may reroll all their dice on a roll pertaining to that task, taking the new result. | ||
| ===== Physical ===== | ===== Physical ===== | ||