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ironclaw:mechanics_overview

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ironclaw:mechanics_overview [2020/03/09 11:08] – clarify sabrecatironclaw:mechanics_overview [2020/03/09 14:34] (current) – + syntax on Dorfl is a little more readable sabrecat
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     * The Host will suggest a Trait+Skill pair, but you can negotiate if you feel something else better fits your character’s approach!     * The Host will suggest a Trait+Skill pair, but you can negotiate if you feel something else better fits your character’s approach!
   - **Roll!**   - **Roll!**
-    * Dorfl example: ''!1d12;2d8;1d4''+    * Dorfl example: ''!1d12+2d8+1d4''
     * If the roll was opposed or had a randomized penalty, your opposition also rolls now. The highest number showing on those dice becomes your difficulty.     * If the roll was opposed or had a randomized penalty, your opposition also rolls now. The highest number showing on those dice becomes your difficulty.
     * Did any of your dice come up 1? Do you have //favor//, such as a relevant Favorite Use of the Skill being rolled? Then you may re-roll one 1, now.     * Did any of your dice come up 1? Do you have //favor//, such as a relevant Favorite Use of the Skill being rolled? Then you may re-roll one 1, now.
ironclaw/mechanics_overview.1583777316.txt.gz · Last modified: 2020/03/09 11:08 by sabrecat