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| karbon:play_test:kay_zahn [2012/09/23 19:09] – [FORTUNE, INJURY, RANKS] C_Edwards | karbon:play_test:kay_zahn [2012/11/04 15:58] (current) – [FORTUNE, INJURY, RANKS] C_Edwards | ||
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| * **Gender**: Male | * **Gender**: Male | ||
| * **Details**: | * **Details**: | ||
| - | * **Power**: " | ||
| - | power once per conflict to disregard an incoming injury or | ||
| - | condition, burning one fortune instead. In any scene when | ||
| - | your agent loses a conflict, you roll a fortune draft for them | ||
| - | at the end of it.// | ||
| ===== ABILITIES ===== | ===== ABILITIES ===== | ||
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| ===== GEAR ===== | ===== GEAR ===== | ||
| - | * **Safe Suit**: CLASS (Armor); Features 1-Step/+2; Step 2 Cost 3; FORCE 2; SKILL (Fight); SCOPE (Self); Limitation: 4+ chance of hitting a weak part in the armor and losing its effect for this moment. //This is a business suit on the surface, but is backed by shielding and | + | * **Safe Suit**: CLASS (Armor); Features 1-Step/+1; Step 2 Cost 3; FORCE 2; SKILL (Fight); SCOPE (Self); Limitation: 4+ chance of hitting a weak part in the armor and losing its effect for this moment. //This is a business suit on the surface, but is backed by shielding and |
| hardened fibers for protection. When the agent commits to the | hardened fibers for protection. When the agent commits to the | ||
| behavior “moving defensively”, | behavior “moving defensively”, | ||
| physical immunity// | physical immunity// | ||
| - | * **Suspensors**: | + | * **Suspensors**: |
| torso and limbs (often under clothes). These, when activated, make | torso and limbs (often under clothes). These, when activated, make | ||
| the user weightless for short bursts of a few seconds, and energize | the user weightless for short bursts of a few seconds, and energize | ||
| - | your movements. You can activate this break feature to earn a 3 | + | your movements. You can activate this Opening |
| - | step advantage for any prowess and hand-eye combo actions, | + | step advantage for any prowess and hand-eye combo actions. Think of this as a sudden |
| - | without any break test or chance of failure. Think of this as a sudden | + | |
| burst of agility and motion.// | burst of agility and motion.// | ||
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| get a bonus die.// | get a bonus die.// | ||
| * **Hawkeye**: | * **Hawkeye**: | ||
| - | both Hand-Eye and Prowl. Your agent may burn fortune to | + | both Hand-Eye and Prowl. Your agent may deplete |
| earn bonus dice for Hand-Eye rolls, but never more than | earn bonus dice for Hand-Eye rolls, but never more than | ||
| three at once.// | three at once.// | ||
| * **Lightning Reflexes**: //Your agent has amazing reflexes. You add one level to both | * **Lightning Reflexes**: //Your agent has amazing reflexes. You add one level to both | ||
| - | Fight and Prowess. Your agent may burn fortune to buy | + | Fight and Prowess. Your agent may deplete |
| bonus dice for Fight rolls, but never more than three at | bonus dice for Fight rolls, but never more than three at | ||
| once.// | once.// | ||
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| ===== FORTUNE, INJURY, RANKS ===== | ===== FORTUNE, INJURY, RANKS ===== | ||
| - | * **Fortune**: | + | * **Fortune**: |
| * **Injury** | * **Injury** | ||
| * Physical | * Physical | ||
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| ===== KCREDS AND ASSETS ===== | ===== KCREDS AND ASSETS ===== | ||
| - | * **CARD**: | + | * **CARD**: |
| - | * **BANK**: | + | * **BANK**: |
| + | * **Mazda' | ||