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| karbon:play_test:solaris_notes [2012/10/28 19:05] – JasonP | karbon:play_test:solaris_notes [2012/11/18 17:59] (current) – JasonP | ||
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| * All mechanics of significance need narration, Fallout for example. (Chris) | * All mechanics of significance need narration, Fallout for example. (Chris) | ||
| * The winner earns narration rights should be optional. (Chris) | * The winner earns narration rights should be optional. (Chris) | ||
| + | * Advancements should not be random. (Lx) | ||
| + | * Possibly two many steps from Training d8 rule. (Jason) | ||
| + | * Paychecks should not be random. (Lx) Maybe tied to Agency rank? (Jason) | ||
| + | * Fortune drafts should not need a roll. (Jason) | ||
| + | * Contests too tough? (Chris) | ||