Table of Contents

Defining a Hero

Heroes are the people at the center of the narrative in From Gods to Gold.

Step One: Create an Image

First you create an image for the hero, think of this as a line of text that best sums up who they are, what you might think after just meeting them. This could be anything from “brilliant warrior without a master” to “petty thief and lover”. Let this image shape the rest of the choices which follow, take direction from it.

Don't let this be something too short, combine at least a couple ideas into it. “brilliant warrior” isn't enough, while “brilliant warrior without a master” will work well.

If you are looking for inspiration, try this link to random character stubs: Quick NPC Note this won't give you enough, but perhaps something to build on.

Step Two: Develop Traits

Second, you develop between two to five traits for your hero. Each trait is something special about your hero, these fall into the types: Aspects, Disciplines, and Features.

It is important and critical to the game to note that each trait is linked to someone in the life (or someone once in the life) of the hero. This relationship is something that will be explored in play. It is ok to hinge more than one trait on one person in the life of the hero, but that is making the person more important to them.