Natural Genius: Your agent is a genius, naturally good at brainy things. You
add one level to Hack and Guile. All rolls you make for Hack
get a bonus die.
Hawkeye: Your agent has great acuity and sight. You add one level to
both Hand-Eye and Prowl. Your agent may deplete fortune to
earn bonus dice for Hand-Eye rolls, but never more than
three at once.
Lightning Reflexes: Your agent has amazing reflexes. You add one level to both
Fight and Prowess. Your agent may deplete fortune to buy
bonus dice for Fight rolls, but never more than three at
once.
Experience x3: Your agent has gained real world experience, making them
better at their abilities. Pick one ability and earn training in
that ability. Add one level to any one other ability.