Table of Contents

Rays of Hope, A Star Wars Story

Join our adventurers, bringing hope back to the galaxy! Set after the fall of the empire in Return of the Jedi, where the power vacuum leads the driven and corrupt to scramble at the remaining threads, while the rumors of a new republic are still just whispers, an amazing discovery creates an opportunity for hope! These rays will spread across the galaxy and enrich all… or will they!?

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Adventurers

AdventurerSpeciesAt a GlancePlayer
ZoeHumanHotshot PilotChar
ParaAlien/VerpineScientist AdventurerChar
ZX-3Droid, Unknown ModelSecurity BotNate
KathrriAlien/TogorianTech-specialist AdventurerSabe
Mar GodoAlien/MirialanForce UserShreyas
Tronce PortoHumanInformation AfficianadoMike

Adventurer Template

Skill RatingDescription Skill RatingDescription
1 Unskilled 6 Expert
2 Familiarized 7 Awesome
3 OK 8 Incredible
4 Good 9 Legendary
5 Great 11+ Mythical

Opening Scroll For The Adventure

A long time ago, in a galaxy far far away…

The galaxy is in a state of turmoil after the loss of the second Death Star and eventual collapse of Palpatine's Empire entirely.
In this dark time, heroes have emerged to stand against the corrupt that seek to exploit the people across the galaxy.
Near the edge of the rim, a new discovery is made that might change the course of society as the galaxy knows it.
Deep inside the void of the mirror nebula, which had eluded all exploration because hyperdrives can't pierce it, has
been found a world once inhabited by an long gone advanced civilization.
Calling it New Alderaan, a group has taken it under their control, and intends to leverage it's
wonders to issue in a new era of hope for the entire galaxy.

??? But can they ???
(To be replaced after first session of play establishes more)

Points of Interest

What Matters

Session Story Summaries

  1. [20-04-16] Savoy Tomac sends Moonshadow to The Gate to find Sule Kinall. Mar Godo and Sule have have a short Force training session, Mar sees her abduction in the near future. Later, Mar and Tronce go on an exploratory mission to the lowlands of New Alderaan. There they encounter a force golem droid thing in a cave.
    1. Introduction of a lot, including the Ancient Alien force ghost that haunts Mar.
  2. [20-04-19] Mar uses his 'mark of the overlord' and Deep Sensing talent to gain control of the awakening force golem, Unit 402. It is told to remain still and ignore all input. Returning to the under-construction primary landing deck of the downport on Savareen, Dash Pavan has a talk with Tronce Porto about his role in this station and expectations. Tronce learns Sule wants lodging planetside and agrees to house her. Tronce gets permission for droids he vets to break Pavan's “no droid” rule, and he is gifted three imperial bars of Beskar steel. At the end, he is suddenly called away to space, for what?
    1. Tronce is introduced, Mar Godo wanders off on the downport to an unknown location for what?
  3. [20-04-23] Tronce, Mar Godo, and ZX-3 visit a small village of Savarian elders near the downport. They discuss possible issues with the newcomers and what areas the Savarian claim as theirs (the woodland groves) on Savareen. Savarian ways and symbols seem very… jedi-like? They also seem to have their own effective but primitive tech.
  4. [20-04-27] Kathrri is introduced, lives on the station and gets invited to a game of slicer skill which eventually we realize is Deng scouting her out. Deng eventually introduces her to Tronce, and she joins that crew.
  5. [20-05-03] Mar takes his Deep-X explorer to scout out The Tomb with an astromech droid known just as R6. He discovers a field of immense, hidden, but powerful energy around the wreck. It reacts to his entrance, becoming unstable, and he escapes before it does damage to the Deep-X. Mar gets the sense of something moving in the wreck just as he escapes, something force adjacent?
    1. Later Mar chills with friends at “The Spot” (Not unlike ten-forward, if it was epic-scaled Imperial style). Chat breaks down, and a Kallack beetle ruins the fun for everyone.
  6. [20-05-11] Tronce, Zoe, ZX-3, and Kathrri take his explorer to investigate squads of TIE advanced operating at the edge of sensor range from the station - taking Charity and the Wolverine crew along for support. They discover the TIE are automated and running diversion to let smugglers pass in undetected. At the end, a lone corellian stock light freighter is detected by the crew.
  7. [20-05-17]
  8. [20-05-31]
  9. []

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