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General
Adventurer (starting level): Kathrri (5, Force Sensitive)
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Player: Sabe
Appearance: A Wookiee-tall, long-limbed feline humanoid with buff-colored fur, long claws, and amber eyes. The fur is long enough to provide modesty on its own, but for courtesy she typically wears a tunic+loincloth setup in blue or black, accompanied by a harness and tool belt to help carry gear. (She's got jumpsuits, but finds them uncomfortable for all-day wear.)
Background: Starry-eyed slicer from Togoria, cut adrift when her mentor Ral Gannett was nabbed by bounty hunters.
Personality: Desires adventure, but overwhelmed at how quickly she's been plunged into it. Vacillates between caution and enthusiasm.
Quote: “We never had these back home!”
Connection(s):
Attributes/Skills
Total dice: 3,5,7,9 = +4d, +8d, +12d, +16d for attributes. 3d, 5d, 7d, and 9d for skill (AND talents), max 3d into one skill/talent.
3d Dexterity | 1d Knowledge | 3d Mechanical | 2d Perception | 4d Technical |
– Blaster | – Aliens | – Astrogation | – Bargain | 5d Computers |
– Dodge | – Bureaucracy | 3d+2 Beast Riding | – Command | – Demolition |
– Heavy Weapons | – Cultures | – Driving | – Con | – Droids |
– Melee | – Languages | – Starship Gunnery | – Gambling | – Medicine |
– Thrown | – Planets | – Starship Piloting | 2d+2 Hide & Sneak | – Repair |
– Unarmed | – Streetwise | 4d Starship Systems | – Search | – Security |
Strengths/Talents
Total dice: 3,5,7,9 = +3d, +5d, +7d, +9d for strengths. You may NOT split dice into strengths during chargen.
3d Body | 2d Force | 3d Genius |
3d+2 Athletics | – ~talent~ | – Insight |
3d+2 Brawling | – ~talent~ | – Invention |
– Lifting | – ~talent~ | – Mechanical |
– Stamina | – ~talent~ | 4d Technical |
– Swimming | – ~talent~ | – Schemes |
– Toughness | – ~talent~ | – War |
Condition / Status
XP > | Flow > | Body Drain (3D) | Force Drain (2d) | Genius Drain (3d) |
– | – | – | – | – |
XXP (eXpended XP): 0
Condition…
Flow of the Force
If the adventurer's Flow is below 3, gain one at the start of any action roll.
The first time you use Charity to gift another Flow in a scene, it costs 1 for 1.
Notable Gear/Equipment
Contacts, History