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consulting_detective [2012/09/25 18:38] Mike Holmesconsulting_detective [2012/09/25 19:49] (current) – [Characters] JasonP
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 In this RPG you play characters who orbit around a very perceptive detective, and through play resolve both a mystery and the story that surrounds it. In this RPG you play characters who orbit around a very perceptive detective, and through play resolve both a mystery and the story that surrounds it.
  
-The players must create a detective. Consider the following three things when creating a detective:+====== The Detective ======
  
-  * Methhod - Superior Deduction, Ridiculous Schemes, Appears Bumbling, Mad Science, Eidetic Memory, Encyclopedic Knowledge,  +The player create a detective. Consider the following three things when creating a detective: 
-  * Quirks - Alcoholic, Blind, Irresponsible, Child, Megalomaniac, OCD, Shut-in, Blonde, Arrogant, Jerk, Shy, Shut-in + 
-  * Assets -  Cool Car, Special Lab, Wealth, Pack of Ragamuffins, Gadgets, Fame, Luck+  * Methhod - The way in which the detective tends to solve crimes: Superior Deduction, Ridiculous Schemes, Appears Bumbling, Mad Science, Eidetic Memory, Encyclopedic Knowledge, Lie Detector, Speaks to the Dead 
 +  * Quirks - Something that complicates the detective's attempts to solve crimes: Alcoholic, Blind, Irresponsible, Child, Megalomaniac, OCD, Shut-in, Blonde, Arrogant, Jerk, Shy, Shut-in 
 +  * Assets -  A thing or skill that the detective calls on at times to help solve crimes: Cool Car, Special Lab, Wealth, Pack of Ragamuffins, Gadgets, Fame, Luck, Humanity, Network of Informants, Supercomputer 
 + 
 +Also select a sex and name for the detective.  
 + 
 +====== Characters ======
  
 Each player selects one character type: Each player selects one character type:
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   * Foil   * Foil
   * Person of Interest   * Person of Interest
 +  * Distraction
  
 +Playtest: [[Game Play:Consulting Detective]]
consulting_detective.1348623534.txt.gz · Last modified: 2012/09/25 18:38 by Mike Holmes