This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
ironclaw:mechanics_overview [2020/03/09 10:18] – monospace code sabrecat | ironclaw:mechanics_overview [2020/03/09 14:34] (current) – + syntax on Dorfl is a little more readable sabrecat | ||
---|---|---|---|
Line 16: | Line 16: | ||
* The Host will suggest a Trait+Skill pair, but you can negotiate if you feel something else better fits your character’s approach! | * The Host will suggest a Trait+Skill pair, but you can negotiate if you feel something else better fits your character’s approach! | ||
- **Roll!** | - **Roll!** | ||
- | * Dorfl example: '' | + | * Dorfl example: '' |
* If the roll was opposed or had a randomized penalty, your opposition also rolls now. The highest number showing on those dice becomes your difficulty. | * If the roll was opposed or had a randomized penalty, your opposition also rolls now. The highest number showing on those dice becomes your difficulty. | ||
* Did any of your dice come up 1? Do you have //favor//, such as a relevant Favorite Use of the Skill being rolled? Then you may re-roll one 1, now. | * Did any of your dice come up 1? Do you have //favor//, such as a relevant Favorite Use of the Skill being rolled? Then you may re-roll one 1, now. | ||
Line 22: | Line 22: | ||
* Multiple dice exceeded the difficulty: //success with additional benefits!// | * Multiple dice exceeded the difficulty: //success with additional benefits!// | ||
* One die exceeded the difficulty: // | * One die exceeded the difficulty: // | ||
- | * One or more dice tied the difficulty: can you claim some momentary advantage to tip the scales? If so, // | + | * No dice exceeded |
* All dice fell under the difficulty: // | * All dice fell under the difficulty: // | ||
* All dice came up 1: //botch!// | * All dice came up 1: //botch!// |